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nafastus

Game Producer
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Jul 13, 2011
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Tyranny Patch Notes - 1.1.1
Patch 1.1.1 contains many fixes to issues noticed by the community as well as adding a DLC icon to the Main Menu. Below is a list of all the changes contained within this patch. Some sections of these patch notes contain spoilers to the story, spoiler tags have been added to those sections of the patch notes.

Tales from the Tiers Fixes & Changes
  • Frozen Sentinel and Sunder's Seal now display correct tool-tips.
  • Added some missing text to the 'Invigorated' Boon.
  • Added some missing sound effect to one of the World Map Events.
  • Updated the VFX in some World Map Events.
  • Arcane Infused Boon no longer stacks every few seconds.
  • Updated name of new item to Zash's Draught. Previously called 'Swig of Insight'.
  • The party Banner on the world map will no longer reset its location when leaving a World Map Event.
  • Added an icon to the Title Screen to indicate whether or not the DLC is active.
New Game+ Fixes
  • Removed invalid spell sigil from New Game+ Vendor (Phaedrus).
  • Added many unique items to New Game+ Vendor (Phaedrus).
  • Spell sigils now carry over to New Game+ regardless of Language.
  • Character no longer lose certain talents when starting a New Game+.
Gameplay Fixes
  • Skill checks in dialogs now award proper amount of experience.
  • Massive Blow II now reads and functions correctly.
  • Companions no longer re-learn talents they lost during Retraining.
Programming Fixes
  • Tool-tips no longer disappear during gameplay.
  • Text will fit within UI buttons in more edge cases for various languages and Font Scaling combinations.
  • Fixed a rare issue where some spells would not display the correct information in their tool-tip.
  • Fixed a rare issue where sometime the party could become trapped in an 'ambush' scene.
  • Leaving an Ambush scene will no longer trigger the same ambush a second time.
  • Fixed a rare issue where sometime the party could become trapped at the mountain spire.
 
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Awesome! Playing without the tooltip bug feels a lot better!

I noticed that Stance: Blitz doesn't seem to stack with the spell "Haste" (Force+Influential Domain). Guessing it might be intended? (I had Heavy Guard II on as well).
Anyway, really excited for the future of Tyranny and, of course, PoE II. Deathfire & Bastard's Wound HYPE!
 
Yeah, Haste and Blitz never stacked so I guess that's intended.
 
Quite slow with bugs that should've been caught by any competent QA team before release, but thanks! Hopefully this patch doesn't contain any obvious bad bugs!
 
Have to say, thank you for giving the NG+ merchant some nice enchanted blue items! Makes me feel like my Fatebinder doesn't HAVE to be selfish with artifacts and I can actually pick up some decent gear earlier on.

I mean, he's still going to be running around with his early 3-4 artifacts, but I'm not as tempted to hoard them all to myself as I was before :D

However, I have to note this patch didn't address a major New Game + issue I found: New game + can sometimes 'forget' prior playthroughs, including artifacts and faction abilities! (I can't grab any of the Tunon drops, and my last playthrough didn't let me improve my relationship with the Disfavored enough to get the +1 resolve aura!)