• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.

nafastus

Game Producer
63 Badges
Jul 13, 2011
150
0
  • Sengoku
  • Magicka
  • Victoria 2 Beta
  • BATTLETECH
  • Pillars of Eternity
  • Magicka: Wizard Wars Founder Wizard
  • 500k Club
  • War of the Roses
  • Magicka 2 - Signup Campaign
  • Rome: Vae Victis
  • Supreme Ruler 2020
  • Paradox Order
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Hearts of Iron IV Sign-up
  • Tyranny - Bastards Wound
  • Knights of Honor
  • Tyranny - Tales from the Tiers
  • Shadowrun: Hong Kong
  • BATTLETECH - Digital Deluxe Edition
  • Crusader Kings II: Sunset Invasion
  • Sword of the Stars II
  • Crusader Kings II: Sword of Islam
  • Starvoid
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Europa Universalis III
  • Warlock: Master of the Arcane
  • Crusader Kings II: Legacy of Rome
  • War of the Vikings
  • Crusader Kings II
  • Cities in Motion
  • Arsenal of Democracy
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
  • King Arthur II
  • For the Motherland
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Dungeonland
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV
  • Divine Wind
Tyranny Patch Notes - 1.1.1
Patch 1.1.1 contains many fixes to issues noticed by the community as well as adding a DLC icon to the Main Menu. Below is a list of all the changes contained within this patch. Some sections of these patch notes contain spoilers to the story, spoiler tags have been added to those sections of the patch notes.

Tales from the Tiers Fixes & Changes
  • Frozen Sentinel and Sunder's Seal now display correct tool-tips.
  • Added some missing text to the 'Invigorated' Boon.
  • Added some missing sound effect to one of the World Map Events.
  • Updated the VFX in some World Map Events.
  • Arcane Infused Boon no longer stacks every few seconds.
  • Updated name of new item to Zash's Draught. Previously called 'Swig of Insight'.
  • The party Banner on the world map will no longer reset its location when leaving a World Map Event.
  • Added an icon to the Title Screen to indicate whether or not the DLC is active.
New Game+ Fixes
  • Removed invalid spell sigil from New Game+ Vendor (Phaedrus).
  • Added many unique items to New Game+ Vendor (Phaedrus).
  • Spell sigils now carry over to New Game+ regardless of Language.
  • Character no longer lose certain talents when starting a New Game+.
Gameplay Fixes
  • Skill checks in dialogs now award proper amount of experience.
  • Massive Blow II now reads and functions correctly.
  • Companions no longer re-learn talents they lost during Retraining.
Programming Fixes
  • Tool-tips no longer disappear during gameplay.
  • Text will fit within UI buttons in more edge cases for various languages and Font Scaling combinations.
  • Fixed a rare issue where some spells would not display the correct information in their tool-tip.
  • Fixed a rare issue where sometime the party could become trapped in an 'ambush' scene.
  • Leaving an Ambush scene will no longer trigger the same ambush a second time.
  • Fixed a rare issue where sometime the party could become trapped at the mountain spire.
 
Last edited: