Hey everybody, I hope that this post isn't taken down, but then again, I really don't know all the forum rules. This thread is more of an open ended question, rather than my own opinion.
So to what extent do you think that Project Caesar should and/or will stick to historical realism in regards to some of the darker aspects of history (I'm looking at you culture conversion). Considering that slaves, attacking natives, and the sack of cities are in EU4, I don't think that its entirely out of the realm of possibility that we could have some of these features in Project Caesar/EU5, but I really just wanted to gauge the opinion of the community on this.
Should I, as France be able to force Protestants into nearby countries or the colonies? Should I be able to kick out (or worse) heathens in say Serbia? How would this be different than the scripted expulsion of the Andalusian Muslims in Iberia?
I think that this is important to bring up because aside from a realism perspective these sorts of actions would have a multitude of really interesting effects on the countries that undergo them. Forgive me cause I don't know the exact numbers, but imagine the refugee crisis that you would or could receive as Morocco receiving 100,000 Andalusian's. Or the Italian minors all receiving the Byzantine refugees.
Johan said that population is only something that we can indirectly impact, and while I haven't really made up my mind on whether or not thats a good thing, I do think that there may be some backlash to not letting the players decide what happens to the people within their borders.
Johan already stated that if you blockade an island that doesnt have sufficient food, theyll starve, and that the destruction and sack of cities will be in the game. So ill leave you with this note I guess, to what extent if at all, should the player be allowed to expel minorities of different cultures and religions. Could make for a interesting economic feature as well as roleplay purposes. I know the Byzaboos are obsessed with 'fixing' Anatolia.
I hope I didn't offend anybody, but its a valid question to ask in a game that plans to take itself very seriously. Plague, war, famine, etc.
So to what extent do you think that Project Caesar should and/or will stick to historical realism in regards to some of the darker aspects of history (I'm looking at you culture conversion). Considering that slaves, attacking natives, and the sack of cities are in EU4, I don't think that its entirely out of the realm of possibility that we could have some of these features in Project Caesar/EU5, but I really just wanted to gauge the opinion of the community on this.
Should I, as France be able to force Protestants into nearby countries or the colonies? Should I be able to kick out (or worse) heathens in say Serbia? How would this be different than the scripted expulsion of the Andalusian Muslims in Iberia?
I think that this is important to bring up because aside from a realism perspective these sorts of actions would have a multitude of really interesting effects on the countries that undergo them. Forgive me cause I don't know the exact numbers, but imagine the refugee crisis that you would or could receive as Morocco receiving 100,000 Andalusian's. Or the Italian minors all receiving the Byzantine refugees.
Johan said that population is only something that we can indirectly impact, and while I haven't really made up my mind on whether or not thats a good thing, I do think that there may be some backlash to not letting the players decide what happens to the people within their borders.
Johan already stated that if you blockade an island that doesnt have sufficient food, theyll starve, and that the destruction and sack of cities will be in the game. So ill leave you with this note I guess, to what extent if at all, should the player be allowed to expel minorities of different cultures and religions. Could make for a interesting economic feature as well as roleplay purposes. I know the Byzaboos are obsessed with 'fixing' Anatolia.
I hope I didn't offend anybody, but its a valid question to ask in a game that plans to take itself very seriously. Plague, war, famine, etc.
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