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gekj

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I've tried all setting for AA and it seems to change nothing, i can barely see any difference between noAA and MSAA x8.

Especially on helmet.
 
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Helmet is a Linux thing, I recall vaguely, is that right?

Regardless, can I ask what problem you are trying to fix here? Do you have a graphics issue of some sort?
 
what I say is that anti aliasing option seems to have 0 effect on the aliasing or very very small. From nothing to 8x I can't see any difference. Helmets and crowns are still suffering with hard aliasing.

I've tried with a fxaa with reshade and the defaut option has way more effect that the native game anti aliasing option

It's like the antialiasing option from the game are not really activated.

And I play on windows.
 
Seems that a dev turned off AA
Well if that is so, there is nothing you or I can do about it here! It would need a game patch.

But my question was more, what benefit do you believe AA would give you? If you are concerned about the silver edging you see on many characters, that is basically universal since game launch. Not sure what that's about to be honest!

Or do you see some other visual issue you believe would be solved by AA?
 
a proper TXAA filter can remove those silver edging

I'm no using a FXAA filter with reshade and it's way way better than the IG FXAA

but yes nothing can be done without a patch
 
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Okay then, I'm glad we're on the same page now!

Probably best at this point to check in the Bug Reports forum here, see if there are other reports of that silver edging issue already - I'm pretty sure there would be. Please add your screenshots and thoughts to that thread.

Thanks and good luck!