What's ROI mean?
- AI - Economy: AI now better on calculating ROI when comparing loans and buildings
What's ROI mean?
- AI - Economy: AI now better on calculating ROI when comparing loans and buildings
What's ROI mean?
I understand return of investment, I just didn't know ROI mean't that, thanks though.Return on Investment, if a church gives you +0.20 ducats a month, then it will take 5 months to get 1 ducat of value, but 500 months i.e. 41.67 years to break even on the initial cost of 100. This doesn't take into account inflation which decreases ROI, but several modifiers such as embracing the Renaissance can decrease total cost which improves ROI.
- AI - Economy: Fixed bug causing AI to evaluate prio to pay back loans to zero if they had too many loans
- AI will now build less coastal defence buildings
- Can no longer bail out of excommunication war by paying indulgence
Maybe you should say what the issue is. The bug that a lot of countries join the HRE was fixed in 1.30.2. Do you want that broken situation back? Now it seems to be back to how it was before 1.30. Occasionally a country joins if it is threatened by a big country outside the HRE.Hi, Johan. Can you fix the issue where AI won't join HRE?
- AI evaluation for Holy Order placement no longer gets locked in mana spending decision making
- Fixed the too many tags mod ctd
- AI - Economy: Fixed bug causing AI to evaluate prio to pay back loans to zero if they had too many loans
- AI - Economy: AI now better on calculating ROI when comparing loans and buildings
- Fixed so you now get gold when razing as a horde
- Fixed issue where you can add more estates than you are supposed to
- AI will now build less coastal defence buildings
- Can no longer bail out of excommunication war by paying indulgence
- Limited events to not trigger if it would result in more than 4 privileges
Available as "1.30.4_public_beta" on steam
There are performance improvements in the beta. Attached armies were fixed in a hotfix in June, if you have a save where it's still happening please send it to me.
Maybe you should say what the issue is. The bug that a lot of countries join the HRE was fixed in 1.30.2. Do you want that broken situation back? Now it seems to be back to how it was before 1.30. Occasionally a country joins if it is threatened by a big country outside the HRE.
Do you have a situation where the console command "mapmode aihre" shows that a country wants to join and it doesn't join despite fulfilling the conditions for joining(adjacency and the emperor has a high enough opinion)?
Update: 17 years later England has got rid of the debt while France has reduced it substantially and Castille has somewhat reduced it. Proggress?
EDIT: 23 more years, back to considerable debts again. Scratching head.
Last update. Skipp to 1780... France got rid of the debt, England's bloated again to 5k+ has been like that for long, an Castille's is rampant, despite them being top 5 in development and top 3 in armies, they are 10k+ in debt.
I mean, if they can live with that fine by me. Problem is countries in deep debt don't come to my aid in war so I've basically had useless allies all the time
Have you ever been able to make countries join before patch 1.30? I have almost never seen that in older patches.I'm not the person you replied to, but yes, plenty of situations. In fact, have you or have anyone been able to reliably get any nation in the HRE diplomatically now?
I'm not usually a backstabber, but when I see my allies can no longer fight a war......meanwhile your enemies AI allys will be in massive 10 thousand ducat debts and the game will go "Sure, fine, I'll join your war even though my economy is taking a fat beating and i'm allied to the player"
Have you ever been able to make countries join before patch 1.30? I have almost never seen that in older patches.
I did some console testing when I first replied and countries which were green in the aihre mapmode immediately joined when they could. But it requires them to be threatened by a much stronger country outside the HRE(I think the tooltip in that mapmode says that the army strength of the joining country must be less than 10% of the army of the threatening country)
Last update. Skip to 1780... France got rid of the debt, England's bloated again to 5k+ has been like that for long, and Castille's is rampant, despite them being top 3 in development, provinces and armies, they are 10k+ in debt.
I mean, if they can live with that fine by me. Problem is countries in deep debt don't come to my aid in war so I've basically had useless allies all the time
Not that my rivals are peachy, Ottomans stands at 13k+ while affording a 580k men army with half being mercenaries
I think this patch has deffo helped with the debt problem (having more issues with great power allies joining wars when I DoW people .) But has anyone else noticed the AI dev pushing a lot more than usual? Its 1526 and there is a 36 dev moscow, 36 dev London, 36 dev Tabriz and a 38 dev Cairo among others. Not complaining about it just wondering whether it was a change in the beta?
AI evaluation for Holy Order placement no longer gets locked in mana spending decision making