National Focus is not a joke because I said so.+1
National Focus is a joke.
Paradox learn with HoI2/ Darkest Hour and Arsenal of Democracy. They are the best WW2 grand strategy games.
/rational counter-argument
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National Focus is not a joke because I said so.+1
National Focus is a joke.
Paradox learn with HoI2/ Darkest Hour and Arsenal of Democracy. They are the best WW2 grand strategy games.
Would unleash PanzerBltiz with Guderian all over again. FINISH HIM! 7/6.I disagree, no matter how times I tried I couldn't get the enemy general fight my general in Mortal Kombat. Not arcade at all, would not try again. 1/6
Because no one here is ever going to convince anyone else about their viewpoint. People who like the game will play it and those who think it's bad won't. Life will go on. There is no need to try and justify your like/dislike for a game by arguing about how arcadey it is.You mean, why are we on a forum debating? It's a complex question you're asking there...
So you don't consider EU3/4 a Grand Strategy either? Because that game was all about taking OPMs and turning them into masters of the world.If even 3rd world countries like Tibet can go head to head with Germany with nuclear and jet air power by 1942, you've just taken away all grand strategy aspects in the game across the board, and turned it into a glorified Risk with more combat mechanics.
HOI 4 is a simple arcade strategy game at best. There's nothing grand or difficult about it, or any serious challenges to overcome by anyone for anyone.
I think you have a very different definition of expanding.I love how they keep expanding their games.
CK2 and EU4 have just gotten better and better with each expansion. What is your definition?I think you have a very different definition of expanding.
I care. You can't choose them all at any time. Most NFs require you to have done other NFs before them so you can go wrong a lot longer than 70 days. And it is a game and I prefer to be playing, not watching. Having to make choices more often means I get more invested in the game.
Thats your words. I don't play EA games.Okay, thanks for letting me know that you're a troll right off the bat. By you're logic you must LOVE EA considering how much they "expand" their games.
You're incredibly flawed logic just got called out, deflect harder. "expanding" lol.Thats your words. I don't play EA games.
One more for the ignore list.
I think it's funny. I hang around a few different circles, and they all differ in opinions on strategy games. The Grognards who play GG's WitW think all Paradox games are 'arcady' (if that is the adjective we are choosing to describe it) because they don't simulate every aspect and aren't researched in great detail. I personally am enjoying HoI4 much as I enjoy WitW, they scratch a different itch. WitW I am micro-ing so hard that it is brain burning - a single turn will take an hour or more to pile through and that is early game on a small-medium scenario. This game allows me to branch out into other parts of the war, control the high level and work with the government, control industry, and enjoy the overall aspect of being the leader of a war. I'd argue that if this is too 'arcady' pick up a low to mid complexity operational level wargame, that might sate the appetite.
Who said anything about Risk? Please, this game is in no way on the same level of Risk. It has over 10000 provinces, for goodness sake! Leave the hyperbole at the door, please.
Reading on all this sudden praise of "fantastic" HoI3 after HoI4's release really made me think of this.View attachment 186666
(Not my work, I remeber I saw it in one Stellaris thread, sorry and credit to the real author!)