Giving merchant republics like Venice more power sounds nice.
Finally I can get an advantage in my Venice game! And easy trade mechanics too!
Finally I can get an advantage in my Venice game! And easy trade mechanics too!
You can get them, they won't make sense most of the time and will only fire in the late 1700s
most of the triggers are like this
Code:trigger = { has_dlc = "American Dream" tag = USA [COLOR="#FF8C00"]is_year = 1781[/COLOR] }
It's sad that a DLC that made colonial independence better than just 'Suddenly cores are now here! Enjoy the rebels' missed the chance to make more (and proper) use of the "over 50 new, unique events, 10 themed event pictures, as well as several new unit models to the United States of America."The problem is you only get the tag USA AFTER you have won independence and formed the American Nation decision. So yeah the events make little to no sense. They should really change them to be more dynamic. As a greek colony of Byzantium, I don't know who this "George III of Britian" I'm angry about. Especially since this is paid for content.
No, only in the main trading port.Do you collect in both your main trade port and capital province or only in you main trade port?
Bautiful. Thequestion is, will a current savegame work with WoN?
I see Kurland in the screenshot.
But, are the animals facing the right way?
Nope, that's the new Power Projection, the Rival System has been changed too.Looks like diplomatic relations has been moved to the top bar! I approve.
Sounds great! I wonder if there will be certain CB's that will allow more trade power (like the current transfer trade power), I would like to see more trade wars between states like Oman, Venice etc.
Ah I see. Sounds interesting!Nope, that's the new Power Projection, the Rival System has been changed too.
Nope, that's the new Power Projection, the Rival System has been changed too.
One thing I find confusing about the current trade system is the "downstream" power, where you get trade power from downstream nodes (I may be wrong, I'm confused by it after all). Wouldn't it make more sense to get power from "upstream" nodes, linked to how much money you are transfering from it? Like +3 trade power for every ducat you bring to the node from upstream. This would represent that those goods are travelling in your own ships, although they could still be diverted by privateers from other nations.
Such a system would make the Western Europe be more sensible, since colonizers would have some advantage over non-colonizers in pushing the trade toward their home nodes.
What exactly is meant by "50 extra trade power per trade efficiency"? Trade Efficiency is a percentage figure. You can easily get at least +25% or so very early in the game. Surely this wouldn't translate into 25 times 50 = +1250 Trade Power!? That would make control of territory and CoT provinces completely irrelevant in inland nodes.In Wealth of Nations at the moment, certain trade nodes have been marked as inland, in these trade nodes your trade efficiency is really the biggest factor in deciding how much power you get. For example for having a merchant present you will now get 50 extra trade power per trade efficiency so great trading nations have it easier inland, but on the other hand low stability will decrease inland trading so having a stable nation will also be a different factor on inland trade.