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EUIV - Development Diary - 24th of September 2019

Good day all and welcome to this week's EU4 Dev Diary. Last Tuesday saw the release of the 1.29 Manchu update, and for myself and the rest of the EU4 team, it's been a blast seeing players pick up the game and tear through our additions in East Asia. For myself in particular, it's been great to read stories of players who had not previously tried life as a Steppe Nomad in the game before, now embracing the horde ways.

And sometimes we're taken aback by just how fast players make the game bend to their will, like u/H4wx here who, just a few days after 1.29 went live, wrapped up an impressive and aesthetic Qing campaign.

great Qing.png


Of course, the release of an update does not mean the end of work for us in the studio. While the game itself was largely running without issue, there were several reports from users who were unable to start the game, or faced various incompatibility issues once in the game. Many issues were caused from incompatible mods, which last Friday we hotfixed in a warning for players who start the game with outdated mods. Due to changes to shaders in 1.29, some pretty awesome screenshots started appearing in bug reports, that simply have to be saved for posterity.

In addition to adding said warning for outdated mods, we fixed up an issue where people were not able to change their resolution in the launcher, which was causing people, particularly those with large monitors to endure the pain of EU4 without scaling UI (coming in the European Update next year!)

There are still outstanding issues which we are tackling as we speak. Some Linux users find the game failing to start unless they launch the game directly, which is a high priority for us to fix as soon as possible. A good place to check out for any of your issues with starting EU4 is our Known Issues Thread which houses solutions for some of the more common issues as we continue to work on fixes.

Aside from fixes, the team is gearing up to resume work on the upcoming 1.30 Update, which we hope to get back to discussing next week and onwards!
 
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If you want a workaround and you are on Windows 10, you can try to change the scaling option for eu4 by right clicking on eu4.exe, select Properties, select the Compatibility tab and then check "Override high DPI scaling behavior" and try the different values in the select box below. But remember that you made that change, because you probably have to undo it once eu4 gets proper UI scaling. And please tell me which of the values helped you so that I can help others better next time.

This really doesn't work. The issue can only be addressed by changing EU IV's code.

There are mods such as 'Better Font', 'Better UI' etc. but they just crudely work around the game's limitations.
 
This really doesn't work. The issue can only be addressed by changing EU IV's code.
This is for people who have resolutions above full HD and have the problem that the GUI is tiny compared to 1.28.3. If you are one of these people, try it out. It doesn't give real GUI scaling, but it reactivates the scaling that Windows did in older versions. It is still ugly, but many people report that it looks better than just reducing the resolution or changing gui_scale in the settings.