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Welcome to another development diary about Europa Universalis. Now we are very close to the announcement of the new expansion that we aim to release in June... If Frö smiles upon us....

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We have switched around what we will talk about in the development diaries for now, so today we’ll instead talk about Peace!

But first of all, lets talk about a feature that is something that some have requested..

Return Province!
Sometimes you have taken a province that is the core of a rival, or someone who do not want to buy the province, or even talk to you as you are so evil.. Not that we would ever be warmongering-alliance-breaking-world-conquerers..


Now you can just return the province to any state that has it as a core. You will lose some Agressive Expansion and prestige, but it will definitely reduce the chance of them attacking you in the short-term.


Peace Overhaul

This is obviously something that is in the accomanying patch.

First of all, we removed the treaty called annex.




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Well, instead we are now able to target every province an enemy own, so taking all provinces is an annexation.

You will also always be able to demand the capital in a peace treaty, and you also do not need to occupy territory to demand it in peace, however unoccupied territory is more expensive to claim.

Revoking cores will no longer cost diplomatic power.

Diplomatic Power Cost, War Score Costs and Prestige gain for each province now scale with the province’s development, instead of being fixed costs.

Overextension and Agressive Expansion also looks at development instead of base tax.

And finally, you’ll be able to demand gold even while “annexing”.

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This Victoria-style approach makes some sense, but I'm worried about two particular mechanics.

1. How will ticking war score function now?

2. How will we be able to give a province (that's not a Return Core peace deal) to a cobelligerent without Transfer Occupation mechanics?
 
"You will also always be able to demand the capital in a peace treaty, and you also do not need to occupy territory to demand it in peace, however unoccupied territory is more expensive to claim."... Amazing!
 
the peace interface no longer shows exact aggressive expansion on hover-over? :/


suggestion: The warscore for taking ducats in a peace deal should consider your country's income, not just how much that country can give. So, for example, if you're making 10 ducats a month (without advisors and army maintenance), then it should cost you 1 warscore per 10 ducats.
It doesn't make any sense that a small country can ask for 100*its total income.
 
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