He can save himself, (I'll edit the first post), and I'll be keeping it as a role, whether that makes any difference, I'm not so sure
Like new roles/traits. Don't go overboard though.
In.
Also: Post in the previous big game, as that's where most people look for the new game.
About the colonel, you could have it that he choses X number of players to sit out instead, and all the things those players were going to do (vote, nightly orders) are void. That way it affects both the lynch and the nightly orders.
In.
edit: Out.
Not two lites at once please
In again, since I'm not on the list yet.
Colonel: Good. Once during the game, can order all players confined to their billets, watched over by feldgendarmerie. This renders the lynch vote void, and all nightly orders cancelled. If hunted, there is a 25% chance that one of the wolves is killed by his headquarter guards. Has a one time only super scan, which reveals everything about the chosen player with 100% accuracy.
Rysz said:EDIT: Ho, you edited just before I pressed quote..
Out? Why? This is no Lite!
An avatar! That will be some getting used to. Usually I have a mental picture of someone here due to their avatar...
Resistance Co-ordinator: Evil. Each night can send in a scan order, but can only detect Wavering Warriors and Intelligence Gatherers. Will begin with no pack allegance, but once in contact with a particular pack works for them. Can also overrule all orders placed by members of his pack and replace them with his own.
Surgeon: Good. The doctor can protect one player each night from attack by sending a PM with that player's name to the GM. If the protected player is attacked, the doctor has a 50% chance of saving him that night. If the doctor fails, the player dies; if the doctor succeeds, the player lives, and is given the name of the doctor