Was this actually the case for -all- playable religions by the way? I know some christian theocracies had dynastic tendencies(guessing due to the politics of the regions they existed in).
Wouldn't a workaround be to have it based on a dynastic style element part of the religion in some fashion? Like a religious order or movement?
There was another thread on this, and coming and from this idea I got this. Copied off another thread so sorry if it isn't contextual to the thread
These are some ideas I have so far. But it is mainly for Catholics, so we obviously would need ideas for Muslims, orthodox, Indian etc.
1) The theocracies have multiple "school", basically monasteries. They like the houses in MRs.
2) The school are named after the dynasty that founded it. Say a member of karlingfounded the theocracy, the first bishop of the theocracy would be of school karling.
3) Heads of schools (which act like dynasties) can ask characters to join, essentially adopting characters. It could cost piety? The head of the schools would be the candidates for the next bishop. Under papal investiture the pope would choose and under freeinvestiture the liege would choose. There would be a penalty for not choosing the candidate with the most suitable rating,increased with piety, age, and virtues, based on how much the score difference is.
4) The schools themselves have a rating based on the total piety and traits of individualmembers, the continuous age of the school, etc. which affect a number of things, and is coupled with personal score in bishopchoosing.
5) If the lowest scoring school has a low enough piety, or it dies out, it can be replaced. rulers can vie to plant there own dynasty members as the leaders of schools. A month long process of donations, submittals andother factors that have not been thought of yet will occur and the victorious candidate will be implemented as the leader of the newschool. The schools will be loyal to the dynasty that implanted it. In the end, either the Pope or secular liege will select whobecomes the next school, with the same score penalty based on difference In Scores.
6) each school will have a monastery, much like the MR palaces.
I'm not sure if this violates history too much, or if gameplay is bad etc. so these are just Ideas to make theocracies playable. Please submit your own, especially for other religions