VIP's social/political reforms
OHGamer mentioned this in the manual thread:
I do no wish to use VIP in its entirety, but I do would like to copy these modifications. Which files and/or data determine the costs of social and political reforms? Would it create imbalances of some sort if I'd just copy this aspect of VIP?
Thanks.
OHGamer mentioned this in the manual thread:
9) Reform costs have also been changed. Political reforms cost nothing, but their impact on POP militancy has been enhanced, while social reforms now have fairly low startup costs, but much, much higher daily management costs (esp for the more extensive levels of reforms such as good health care.)
I do no wish to use VIP in its entirety, but I do would like to copy these modifications. Which files and/or data determine the costs of social and political reforms? Would it create imbalances of some sort if I'd just copy this aspect of VIP?
Thanks.