Hello once again! Previously I discovered (not the first to discover ofcourse) that you needed metros close to your bus lines to alleviate the congestion. And now after playing more Cities in Motion, I realized why not build multiple parallel metro lines?
This is me at 1922:
After doing this I cut my normal queue line by a lot, and my plan was to go 3 parallel lines in the future. And now thinking about it, I really don't need 2 seperate networks or pipes, I can just run them all in one pipe and have multiple stops. Because it's really the stops that cause the bottlenecks.
In transport tycoon you can build train stations that hav 5 lanes in one station. Here's an image of a 2-lane station:
So you can have up to 5 trains loading and unloading at the same time.
Now going back to Cities in Motion, we all know the slowest point of a metro line are the stops. Why aren't there multiple lanes available you ask? I guess because in real life subways don't have multiple lanes (unless I'm wrong).
Well anyways, I'm probably wrong again but for now I'm finding the game very challenging and puzzling!!!
This is me at 1922:
After doing this I cut my normal queue line by a lot, and my plan was to go 3 parallel lines in the future. And now thinking about it, I really don't need 2 seperate networks or pipes, I can just run them all in one pipe and have multiple stops. Because it's really the stops that cause the bottlenecks.
In transport tycoon you can build train stations that hav 5 lanes in one station. Here's an image of a 2-lane station:
So you can have up to 5 trains loading and unloading at the same time.
Now going back to Cities in Motion, we all know the slowest point of a metro line are the stops. Why aren't there multiple lanes available you ask? I guess because in real life subways don't have multiple lanes (unless I'm wrong).
Well anyways, I'm probably wrong again but for now I'm finding the game very challenging and puzzling!!!