The rival mechanic in EU4 is rather silly. Essentially, it means that certain countries are arbitrarily locked to hate one another for no reason, which severely restricts the diplomatic mechanics of the game. It's also unrealistic; arbitrary long-term hatred wasn't a thing IRL in the Early Modern period.
On a related note, the AI should not 'want' provinces it doesn't have a claim on, or at least the 'Hostile' attitude should be far less of a straightjacket than it currently is.
On a related note, the AI should not 'want' provinces it doesn't have a claim on, or at least the 'Hostile' attitude should be far less of a straightjacket than it currently is.
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