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Hi all,

I havn`t seen N Zealand mobilize, ever... Maybe they didn`t IRL(relied on volunteers exclusively) but when they go to war an event to increase their non-existent mp is called for.
30 mp seems enough considering they didn`t have any population to speak of.

Rgds, Oldtmer
 
Hi all,

maybe more like bugs but anyway:

- Germany didn`t form Anticomintern but people are happily joining it anyway...

- UK didn`t allow forming the polish GIE but still use polish generals...

- Axis Romania was backstabbed by Bul and Hun who left Axis and Germany didn`t attack them to help their ally...

And Quintelosky, it MUST be possible to upgrade piston fighters directly to jets. This is WAD, I know, just cant`t see how such a WAD could be at all conceived first hand.

Rgds, Oldtimer
 
- Great Britain guarantees the independence of the Netherlands and Belgium throughout the game
- France guarantees the independence of Belgium throughout the game
- Great Britain grants most of its infantry as expeditionary to France as soon as war is declared

Great Britain historically would not have tolerated the invasion of the low countries. It should guarantee the independence of Belgium and the Netherlands. Considering France depended on it's Maginot line, it should always guarantee the independence of Belgium.

To the people making these patches: You're doing an amazing job. Keep up the good work!
 
Hi all,

it would be nice if navies could bombard enemy ports and ships there with artillery/rockets only, without carriers.

This perhaps exists but anyway: if UK doesn`t allow a polish GIE they should not get Anders army event and polish refugees mp event. Actually no positive Poland connected events at all.

Rgds, Oldtimer
 
Hi all,

re unit strength, it would be perfect if air and land units were handled separately so you could have say, air at 100 and land at 70%. If not possible, I`d like air to be at 100% by default.

Rgds, Oldtimer
 
Hi all,

there should be more priority switches for tha Jap AI:

- if totally or almost kicked out from the chinese mainland Jap should concentrate not on clinging to China but taking DEI ASAP, then Australia while they still have a navy and more important, convoys.

An example when this is needed:

- by March 1940 Jap has 5 provs left on the Asian mainland around Yellow Sea. Manchukuo is gone, annexed by Nat China. Jap has abt. 600 convoys and 100 escorts by that time. By 1943 they have 22 convoys and no escorts. All others destroyed mainly by navs when running the gauntlet to supply the armies clinging to chinese bridgeheads. Jap has resources enough to feed an industry of abt. 130 effective IC due to off-map production and lots of mp. But without convoys they`re impotent.

I suggest that when Jap has no puppets in China and 8 provs at most, they switch their priorities. Maybe impossible for RL Jap, loss of face and superiority complex combined, but good for gameplay.

Rgds, Oldtimer
 
Well, I really don't like to see Japanese (and Chinese puppet) superstacks reaching Tehran
without taking Hong Kong or the Philippines, even losing some islands in the pacific...

AI should balance the building priorities for sure.

If NatChi is puppet, go for navy and attack the Aussies and NZ
Not to mention their inability to ever take Hawaii.
 
Hi Conan,

it`s not that simple. Jap should prioritize resources but they do it the wrong way. AI researches techs for maximizing off-map production and have thus(?) no real incentive to go for the Philippines and DEI.

Irrespectively of the situation in China DEI and Philippines should be a Jap priority. Then India, more probable if China is subdued in one way or another. Then AUS and NZ.

If Jap is defeated in China they should look to AUS, NZ and Ceylon AFTER DEI and the Philippines. Maybe even Madagaskar. But any adventures on Asian mainland will fail as long China is at war with Jap.

AND UK AND USA AI:s should be made aware of the threat, redeploy and actually challenge Jap at sea before it`s too late.

Rgds, Oldtimer
 
Hi all,

just clarify:

- it should be possible to make countries dependent on resources imported by sea or otherwise to implode upon themselves. Prime candidates are Jap and UK(convoy bombing and raiding), Ita, Ger(infra strike stop both supply and resource throughput). It should not be possible to survive by maximizing off-map production and sitting inactive for decades while your enemies don`t invade in justified fear of massive losses.

Rgds, Oldtimer
 
Well, an all the games as a major I go for World Conquest.
Which makes me hurry a lot, because after 1945 the Yanks will start nuking.

I wonder if there is any selection on the preferences to switch nukes off? :unsure:

I would find ir really interesting to go on the defensive in the Pacific as Japan.
Having limited resources and no more than 300 IC against waves of high tech Allied invaders...

Reminds me of managing a stalemate as Germany in the 1944 scenario with Arma...

But it's impossible to try and keep your conquests while being nuked once a month.
 
Polish land units joined the SU army after poland was defeated. The polish pilots fled to france and carried on fighting in the french airforce. After france fell they joined the RAF and formed 2 squadrons and turned out to be the best pilots during the battle of britain. They shot down more german planes than all the other squadrons combined. From what ive been able to find out so far only 1 polish unit fought in the UK army. That was 1st polish para brig But they were only used once and got wiped out at Arnham along with most of the UK paratroopers. But Polish troops did join allied armies but not as brig or divs. Just small groups split amoung the divs. Not enough got to The uk and france to make a diff. SU was the main benefactor of Polands defeat. But the game already takes that in consideration as russia does get some polish divs when an event for it triggers and their manpower goes up a bit.. But the uk should get at least 1 int or ftr unit when poland and france falls. The polish pilots were given hurricanes which were by far the best planes during the battle of britain. The spitfires were faster but could not dogfight cause they could not turn fast enough. The hurricanes were converted from biplane hawker harts and were very agile and could out turn any other plane which made them ideal in dogfights. the spit also had major problems on take off and landing due to its narrow under carriage. About 5% of spits were lost on take off and if they got damaged in action the pilots had to bail out cause they were nearly impossible to land when damaged. France needs to beefed up a bit. After all france did have the biggest army and airforce in the world in 39 with the most upto date tanks. While Germany had old obsolete tanks that couldnt even take out the polish tanks let along the brit and french tanks. germany had 1500 aircraft at the start of the battle for france of which 800 were fighters. France had 2000 of which 1000 were fighters but mainly obsolete and no match for german planes. The RAF had 1500, 900 were fighters. But about half of those were obsolite Gladiators and john-Paul defiants that was a 2 man fighter that could not fire forwards or backwards cause it had a stupid gun turret behind the pilot with the only guns in it lol. If it fired to the front it would hit the pilot. If it fired backwards it would hit the tail. So it could only fire sideways or up. It was designed to fly under enemy planes and shoot it from underneath. But it has the honour of being the 1st allied plane to shoot down a German plane. france had 2000 tanks a mix of light med and heavy. UK had 200 tanks again a mix like france. germany had 200 tanks all light tankettes armed only with MG. UK had fully motorised inf and a fully mech arm div with inf support in mech transports. france was also fully mech or mot in 39. Germany was mainly horse drawn and had no mot or mech units. So its amazing how they beat france so easy. But France was on the verge of a civil war and were more interested in fighting each other than fighting the Germans. The french army was split 3 ways loyalist, Communist and facist. The facist units refused to fight the Germans and pulled out of the defensive possitions leaving the B.E.F right flank exposed. The Commy units then pulled back to chase after the Facist units to fight them leaving the B.E.F left flank open. So the B.E.F had no choice but to pull back to try and fill the gaps. they knocked out 80% of the German tanks with no losses to their own while they were pulling back. But still had to get back to the UK cause the french ordered them out cause they were going to surrender. france could not fight a civil war and germany at the same time. Rommel stated that it was impossible to beat the B.E.F cause their tanks were just too good and the RAF had more planes than they did. Germany lost about half their planes in the battle for france. Mainly to the hurricanes. 90% of spits were lost to only 2% of hurricanes. The RAF were building planes faster than they could train pilots. By the time of the battle of britain the RAF had 2000 fighters but only 800 pilots. The german were down to 800 planes of all types. So they were evenly matched. But poor organisation and low moral made it hard for the RAF. The deciding factor was a mistake by a German bomber who strayed off course and bombed london by mistake. The RAF responded by bombing berlin which caused hitler to order no more raids on RAF bases and bomb london. That allowed the RAF to repair the bases and train more pilots. The RAF were nearly defeated but only cause they didnt have enough manpower to repair the airfields and it was taking too long to train pilots. they had the fighters to win easy. But the German airforce were also having problems with a shortage of pilots and planes. It was the use of the polish pilots that had the biggest impact on the battle of britain though. They were grounded for the 1st few months cause high command thought they would be useless and have low moral. But when they were finally allowed to go into combat they shocked everyone by shooting down 30 planes on their 1st mission for no losses. and made 5 aces in 1 sortie. they made up the so called big wing. the german pilots were told the RAF were defeated and only had 30 planes left. They were shocked when they were attacked by 100 polish hurricanes lol. Plus another 500 planes attacked them when they tried to get back to France. That was the end of the German airforce and the battle of Britain. All thanks to German pilot error and the Polish pilots. Poald fought very well against Germany. They inflicted heavy losses on the Germans before being overun by sheer numbers. The poles had better tanks and more than the Germans. But the Stukas took out the tanks as the Germans had no tanks that could cause them any damage and they had no anti tank guns at that time. Germanies only asset was leadership and planning. They were way behind the allies and polish in tech and relied heavily on the stuka to win battles. The only tanks Germany had till just after France fell was the Panzer 1 with 5mm arm and a 8mm MG and the Panzer 2 with 8mm arm and twin 8mm MG. Poland used the British vickers light tank with 12mm arm and 20mm cannon. Also known as the T26 B in china and russia. Russia also bought some Panzer 2 from germany added more arm and a bigger gun and called it T26. they sold some to china to help against Japan along with upgraded vickers light tank (T26B). Some tank names needs to be changed as they r wrong. M2 (stuart) should be M2 (honey) The US name was light tank M2. An UK tank commander got his 1st M2 and said its a honey and the name stuck. The M5 was the stuart. The M3 had 2 diff names grant for the brits and lee for the US. The dif names was cause the brits found the US tanks under gunned and under armoures so they upgraded them with more armour and British guns which were of a lower caliber but higher velocity. The standard US guns were too weak to take out even a light tank. But the Brit guns could take out a med tank. the M4 sherman also had diff names. The upgraded brit ones were called the firefly and could take out a tiger while the standard US sherman couldnt even take out a panzer 3. the Brit centurion which came into service in 44 is still classed as the 3rd best tank in the world behind the Challanger and cheiftan which replaced it. My army unit did some live fire test using tanks as target pratice. We could not knock out a centurion or cheftain. But we could take out the US abrahms easy and we were only using 105 mm light arty in an anti role. we used HESH on the brit tanks which was r anti tank ammo but a standard HE shell took out the M1 abrahams. We had to use an FH70 155mm with depleted uranium shells to take out the 44 centurion. But even that would not knock out the cheiftain let alone the challanger. That was the most powerful gun in N.A.T.O at the time. The centurion was used in koria and it alone defeated the Chinese. The US army was outnumbered 2 to by china and ran away. They were on the right flank. France was outnumbered 5 to 1 and held out longer than the US but evenutalyy retreated. They were on the left flank. The brits in the centre were outnumbered 100 to 1 and out flanked but held their ground forcing China to sue for peace. China had nothing to take out the centurion an obsolete WWII tank. The US marines were the 1st to run away. They didnt stop running till they got back to the states. The rest of the US army was cowering behind the brits shaking in their boots. At least the French rallied when they saw the Brits holding and helped them out. Thats why we now have north and south koria. No wonder the russians said they would not go to war with N.A.T.O while the UK was part of it lol. They were terrified of the Brit army not the US army. They openaly addmitted it several times. Just like several German officers including rommel and hitler were scared of the brit army. Thats why hilter was doing everything he could to keep uk out of the war or join the axis. He knew 3 years before WWII started that they could not beat the UK cause the tanks were far better than theirs. The UK onlky had 1 bad general. That was Montgomery. Like patton he refused to follow orders. was always making plans that would fail and cause heavy casuaties. He should od won at elalamain easy. He outnumbered rommel 20 to 1. But he refused to follow orders and send the LRDG and 2 divs through the quatra deppresion to outflank rommel and cut off his retreat. Instead he did a frontal assult and lost 80% casualties and allowed rommel to get away. He claims it was impossible to take that route. If so why did O'Conner do it in 41. He had 25,000 men and 100 tanks against 2 million Italions with 800 tanks. Western desert force which became 8th army had 4th Indian div 7th arm div 22rtr arm brig and 1 independant brig. Yet he was able to beat the Italions with only 10% casualities taking 250,000 prisoners and knocking out or capturing all the Italion tanks for no tank losses except breakdowns with were high. 7th arm div were losing 1 tank for every 10 miles they went due to mechanical failure. by the time they were ordered to stop and dig in they were less than 5 hrs away from tripoli which is where rommel arrived a week later. It was the only port left for the axis to use in africa. When rommel lauched his attack only 3 tanks and 1 plt of inf were there to defend against him. &th arm and 4th inian had been withdrawn to be sent to greece. They were replaced with 10th indian 10th arm 1st australian and 1st s.African. but they were still on their way to N, Africa That smal force did a fighting retreat back to Egypt. They inflicted 50% casulties on the DAK and Itallion army with hardly any losses to themselves thanks to the 3 tanks they had. Rommel was so depleted in numbers by the time he got to tobruk he couldnt capture it. Every victory rommel had was due to the brits units being withdrawn from battle or retreating due to orders not cause they were losing the battle. Again that was down to monty and the high command. The battle of N.africa could of been over and done with in 41 if the commanders on the ground were left to do thier jobs properly. the only battle i would say that rommel won was elalamain. Even though the battle was lost he inflicted haevy casuaties on the brits and escaped due to incompitant leadership from monty. Then u have the battle of the bulge. the US troops were totaly beaten and running away. the brits came to their rescue and stopped the german advance. But in the film the brits r not even mentioned. It claims it was patton who came to their aid not the brits. D-day nearly failed cause the US troops could not get of the beach. The brits and canadians broke out and had to help the yanks. Well except monty's troops who were stuck as well lol. Monty says his troops would be in cean within 3 hrs. It took him 3 months. Arnham another monty plan total failure. Think the game takes his leadership into account. Cause when i use a corps with monty as commander they never win a battle and always suffer heavy casuaties lol. Same when i have patten as a corps commander.
 
Hi Cliff,

I read your post believe it or not. You mix lots of misinformation with some interesting remarks. You really need to cite your sources to support your statements.

Just one example: you say that the Poles only formed one para brigade in the West. Have you not heard abt. Maczeks polish ARM div?
Maybe the best Allied ARM unit...

Rgds, Oldtimer
 
@ Cliff60
I think Germans had more planes at the beginning of Fall Gelb, and I'm sure they had some Panzer 3 and Panzer 4, more than 200 each type, which isn't much but couldn't be ignored. I agree, that superior tactics and use of diving bombers were decisive for victory, but there are more important factors like infantry equipment, artillery (especially AA), communication. German army was good equipped and trained almost every way.
The funny thing about tactics is that Blitzkrieg idea based often on daring attacks which usually weren't expected just like polish pilots did and that common fact shows how effective it was.
P.S. You could indeed press ENTER key from time to time.
 
Hi all,

re Ireland, they don`t get a mobilization event when joining Allies and probably not at all, just like N Zealand. Perhaps there`s even more minors who need their mob events added in.

Also, there are 2 events where Ireland is asked to join the Allies. The second, where UK offers N Ireland provs as incitament fires even if they`re Allies already. This needs some logic, perhaps be ahistorical and have just one event where N Ireland is offered up? `Cause in both events the Irish get a hefty dissent hit for accepting, a bit strange methinks.
Maybe better they get high revolt risk/partisan activity in acquired provs with large protestant pop...

If Ireland sends troops to Nat Spain, they also should get the "End of SCW" event. And if it`s impossible to code in their historical commander to actually lead "La bandera Irlandesa", perhaps he could gain a skill lvl if victorious?

Rgds, Oldtimer
 
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Hi again,

when UK and USA go with "sign all agreements" during Tehran meeting while SU says "we`ll keep what we take" there should be IMHO a small chance that the Allies break the coop with SU. No L-L, no nothing.

As I said earlier, during Casablanca(?) meeting there should be a small chance that the Allies declare that a negotiated peace with Germany and Italy if turned democratic is possible.

Rgds, Oldtimer
 
Hi all,

more abt Ireland/Eire. BTW, I do recommend playing as them, started an IRE game out of pure boredom and it was a gas!

Anyway, Eire gets an event where they can acquire N. Ireland provs from the UK. IMO they should then get a few tech teams:

- Harland & Wolff but with skill lvl decreased to 4 or even 3. This company was a loyalist/protestant bastion and would resent working for the IRA scum AFAIK. Only reason I modded them in is that they wouldn`t close down outright as they wouldn`t leave their staff at the mercy of the said scum AND unemployed too boot, or so I imagine.

- Short Bros. Ireland, don`t know abt. their stance in the catholic/protestant conflict. At the request of the Brit govt. they established a factory in Belfast 1936. This factory steadily grew in importance until the company totally relocated to N. Ireland. To not op Eire I have them at lvl 3 but with rocketry. They were very important in missiles and rocketry from late 40-ies at least if not earlier AFAIK.

- Belfast Uni. or maybe a Catholic Uni. if there was such. Would be great if any Paddy reading this could suggest a uni and maybe other plausible tech teams and their specializations that could be available to Eire after unification.

Rgds, Oldtimer
 
My suggestions to IC 1.3

I play AoD 1.7 + IC 1.2. Germany 1936 scenario, normal difficulty, choose 'Difficult' in AI cheating event.
It's now 1940 november. I would like to share my experiences so far.
Sorry if some of these are already reported. (In this thread I didn't see.)

- When an army selected right clicking on a province sometimes don't work. If I click on another (usually bigger) province and then click on the original target again, it works. (I can live with that issue anyway.)
- I liked the preparation for Barbarossa event, it's fun to build units in fast and cheap. :) But after the event a minor bug happened : my Volsturm militia + MP brigade assembly line cost went up for more then 30 IC. Not tragedy, I noticed it after few days and cancelled the assembly line.
- After the national socialist liberation of Wallonia, Flanders and Norway the land and air troops I stationed in their territory lost their leader and got a new. As I see the new country 'privatized' my leaders. I mourned my skill 6 leaders a bit, but at least they leave to an ally... :)
- Norway is too weak, they had only one division. And they even used that one stupid. They leaved their fortified positions in Oslo where they could have stand and fight a good fight and headed towards my two elite Gebirgsjager division which have recently landed on the mountains in Bergen. Don't know how they think they beat my special troops on mountains...and it remains mistery, because my He-111s bombed them into pieces as they come out to the plains west from Oslo.
- It seems that submarines are useless, every ship they meet they suffer horrible losses and don't even scratch one enemy ship, even at night. (And I don't attacked the Brittish Home fleet with them.) Class VII subs only have 4 naval attack in my game, it's very low. Or I missed something? Somebody could use subs for anything?
- France had too few divisions IMO. The polish could stand longer against my Wehrmacht than the french.
- England doesn't even tried to defend North Africa in my game, Italy run through it like knife in butter. Only 1 GBR divisions were at North Africa. Italian army seems to strong compared to the struggle they produced in real life.
- Italy DoWed greece but had all of her troops in the french border. Not a single division in Albania.

Anyway the game is great!
 
+1 : the 'reserves' ground unit order doesn't work. Corps which are given this order just stay in their province in case of an attack on neighboring province. They should move there.
 
GPW bug in IC 1.2

Don't know if it is fixed in 1.3 beta or not, but the Great Patriotic War event seems to have a bug for soviets also.
They get the brutal production time and cost bonuses.
But production cost actually increases for them, before the event the production slider was at ~500.
After : 1116
Please see especially the cost of the Tupoljev bombers:
GPW_build_bug.jpg


This can have a severe negative impact on AI USSR performance.