EDIT: It just occurred to me that folks coming fresh to this thread might be totally unaware this has something resembling a working demo now:
I've included the original post below for the sake of posterity, but I'm afraid the embedded images expired a long time ago, so I'll see if those can be updated.
After some casual mention of the idea of a potential sci-fi direction at some point, and following some debate and suggestions on the subject, (mainly between me and Nerdfish,) I came up with some rough concepts for buildings and hero classes. What I'm imagining personally is a universe completely seperate from Ardania, that just happens to resemble it in a coincidental fashion, but I've tried to make things at least compatible with a far-future version of majesty's original classes.
From left to right, you have:
The Initiate- equivalents to priestesses of Krypta, controlling several robotic drones for purposes of reconnaissance and defence. Initiates are cyborgs, but their modifications consist largely of internal brain augmentation, leaving their minds half-human, and half-machine. Which half is fully in control is an open question.
The Archon- equivalents to servants of Helia, Archons are full cyborgs encased in suits of nuclear-powered armour that greatly enhance their strength and allow them to sustain advanced cybernetics. They live in symbiosis with nanobots who feed off their reactor's energy and heavy element biproducts. SOL INVICTUS!
Pilot and Myrmidone Assault Suit- Myrmidone power armour provides it's wearer with unparalleled battlefield protection and an array of imprecise, but powerful, weapons. The suit is itself a semi-autonomous AI, and often develops a close emotional rapport with it's pilot, allowing them to work independantly for short periods.
The Spacer- Originally mistaken for true xenomorphs, Spacers are in fact the descendants of early human spacefarers who have adapted themselves genetically to life between the stars. All Spacers are telepathically Gifted, legally human, and- though stronger than they look- are frail in high-gravity environments.
In reading order, you have:
The Collective's Nexus:- equivalent to the Temple to Agrela, the Collective represent an ever-growing cybernetic group-consciousness that allows it's members to share thoughts, feelings, and experiences- and dream of one day unifying all life. Their Androids are free-willed humanoid AIs conditioned never to harm intelligent beings. Both are on excellent terms with the Logicians, Ecologists, and Temple of the Sacred Fire.
Associated Heroes: Androids and Collective.
The Oracle's Complex:- equivalent to the Temple to Krypta, the Oracles are hyperintelligent thinking-machines whose thought-processes are far beyond mortal comprehension. Physically immobile, and strictly conditioned for both perfect logic and obediant service, they serve the Initiates in their ostensible goal of furthering understanding of human origins. Spacers, Shapers, and Artificers often revere them both.
Associated Heroes: Initiates and Oracles.
The Logician's Sanctum:- equivalent to the Temple to Dauros, the Logicians, and their agents- the Gifted Palatines- both practice monkish self-discipline and mastery of emotions in order to hone their remarkable respective powers of mental calculation and telepathic control. They have been the galaxy's most potent force for political and social status quo, admirably suiting the agenda of the Spacers, Collective, and Praefects.
Associated Heroes: Logicians and Palatines.
The Shapers' Colony:- equivalent to the Temple to Fervus, the Shapers use their mastery of genetic tailoring- more an art than a science- to create bizarre new lifeforms and biosculpture, for defence, terraforming, or self-improvement. Certain Gifted also find their way into the hands of the Shapers, becoming alarmingly powerful, unpredictable Xenopaths. Allies include Initiates, Ecologists, and the Temple of the Sacred Fire.
Associated Heroes: Shapers and Xenopaths.
Anyways. Hope this all proves to be of mild interest to someone...
I've included the original post below for the sake of posterity, but I'm afraid the embedded images expired a long time ago, so I'll see if those can be updated.
After some casual mention of the idea of a potential sci-fi direction at some point, and following some debate and suggestions on the subject, (mainly between me and Nerdfish,) I came up with some rough concepts for buildings and hero classes. What I'm imagining personally is a universe completely seperate from Ardania, that just happens to resemble it in a coincidental fashion, but I've tried to make things at least compatible with a far-future version of majesty's original classes.
From left to right, you have:
The Initiate- equivalents to priestesses of Krypta, controlling several robotic drones for purposes of reconnaissance and defence. Initiates are cyborgs, but their modifications consist largely of internal brain augmentation, leaving their minds half-human, and half-machine. Which half is fully in control is an open question.
The Archon- equivalents to servants of Helia, Archons are full cyborgs encased in suits of nuclear-powered armour that greatly enhance their strength and allow them to sustain advanced cybernetics. They live in symbiosis with nanobots who feed off their reactor's energy and heavy element biproducts. SOL INVICTUS!
Pilot and Myrmidone Assault Suit- Myrmidone power armour provides it's wearer with unparalleled battlefield protection and an array of imprecise, but powerful, weapons. The suit is itself a semi-autonomous AI, and often develops a close emotional rapport with it's pilot, allowing them to work independantly for short periods.
The Spacer- Originally mistaken for true xenomorphs, Spacers are in fact the descendants of early human spacefarers who have adapted themselves genetically to life between the stars. All Spacers are telepathically Gifted, legally human, and- though stronger than they look- are frail in high-gravity environments.
In reading order, you have:
The Collective's Nexus:- equivalent to the Temple to Agrela, the Collective represent an ever-growing cybernetic group-consciousness that allows it's members to share thoughts, feelings, and experiences- and dream of one day unifying all life. Their Androids are free-willed humanoid AIs conditioned never to harm intelligent beings. Both are on excellent terms with the Logicians, Ecologists, and Temple of the Sacred Fire.
Associated Heroes: Androids and Collective.
The Oracle's Complex:- equivalent to the Temple to Krypta, the Oracles are hyperintelligent thinking-machines whose thought-processes are far beyond mortal comprehension. Physically immobile, and strictly conditioned for both perfect logic and obediant service, they serve the Initiates in their ostensible goal of furthering understanding of human origins. Spacers, Shapers, and Artificers often revere them both.
Associated Heroes: Initiates and Oracles.
The Logician's Sanctum:- equivalent to the Temple to Dauros, the Logicians, and their agents- the Gifted Palatines- both practice monkish self-discipline and mastery of emotions in order to hone their remarkable respective powers of mental calculation and telepathic control. They have been the galaxy's most potent force for political and social status quo, admirably suiting the agenda of the Spacers, Collective, and Praefects.
Associated Heroes: Logicians and Palatines.
The Shapers' Colony:- equivalent to the Temple to Fervus, the Shapers use their mastery of genetic tailoring- more an art than a science- to create bizarre new lifeforms and biosculpture, for defence, terraforming, or self-improvement. Certain Gifted also find their way into the hands of the Shapers, becoming alarmingly powerful, unpredictable Xenopaths. Allies include Initiates, Ecologists, and the Temple of the Sacred Fire.
Associated Heroes: Shapers and Xenopaths.
Anyways. Hope this all proves to be of mild interest to someone...
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