Greetings,
I have a history going back more than a decade spanning through all HoI, Vicky, and Europa titles plus Stellaris.
However, with Imperator I have finally decided against pre-purchasing and trusting Paradox. Seeing the reviews and gameplay, I feel justified.
This is the main argument I am bringing forth. Paradox Interactive has failed to keep up with their excellent record of unique and interesting games. The releases are becoming boring, repetetive, uninspired, and worst of all; simplistic.
Has the company sought to find the unicorn called the wider audience? Is this what happened?
Has going public put quality, and consequently customers, in second place? The bottom line counts for sure.
Has the development team become uninspired after years of success? No real competition in grand strategy games.
Perhaps none of these, perhaps all of them. All I know is that I am dissapointed; I am not turning my back, Imperator is the sacrificial lamb. I look forwards to the next grand release Paradox makes.
I hope for something new and exciting, something which engages the player while also working with the AI and game thematic.
My vision of something as such is the absolutely amazing work done by the modding comunity for EU4: MEIOU and Taxes mod. https://eu4.paradoxwikis.com/MEIOU_and_Taxes
They implemented a dynamic population (and other) system into EU4. With their mod EU4 might aswell be considered EU5. But due to the nature of it being jury rigged ontop of the engine, it is not hardware friendly.
Paradox has to come out with something with at least as much depth as the MEIOU and Taxes mod.
http://www.nasdaqomxnordic.com/aktier/microsite?Instrument=SSE123234&name=Paradox Interactive
300 professionals at Paradox cannot keep up with a MOD? Its sad.
Best of luck to US ALL, as fans and customers...
I have a history going back more than a decade spanning through all HoI, Vicky, and Europa titles plus Stellaris.
However, with Imperator I have finally decided against pre-purchasing and trusting Paradox. Seeing the reviews and gameplay, I feel justified.
This is the main argument I am bringing forth. Paradox Interactive has failed to keep up with their excellent record of unique and interesting games. The releases are becoming boring, repetetive, uninspired, and worst of all; simplistic.
Has the company sought to find the unicorn called the wider audience? Is this what happened?
Has going public put quality, and consequently customers, in second place? The bottom line counts for sure.
Has the development team become uninspired after years of success? No real competition in grand strategy games.
Perhaps none of these, perhaps all of them. All I know is that I am dissapointed; I am not turning my back, Imperator is the sacrificial lamb. I look forwards to the next grand release Paradox makes.
I hope for something new and exciting, something which engages the player while also working with the AI and game thematic.
My vision of something as such is the absolutely amazing work done by the modding comunity for EU4: MEIOU and Taxes mod. https://eu4.paradoxwikis.com/MEIOU_and_Taxes
They implemented a dynamic population (and other) system into EU4. With their mod EU4 might aswell be considered EU5. But due to the nature of it being jury rigged ontop of the engine, it is not hardware friendly.
Paradox has to come out with something with at least as much depth as the MEIOU and Taxes mod.
http://www.nasdaqomxnordic.com/aktier/microsite?Instrument=SSE123234&name=Paradox Interactive
300 professionals at Paradox cannot keep up with a MOD? Its sad.
Best of luck to US ALL, as fans and customers...