Hey,
I really really find advantages you get when you do one or two clicks, then do plenty of other clicks because of the first click and then unclick the first click immediately afterwards, super stressful. :-D
My example here would be the volatile land clearance edict. You pause the game, clickediclick the edict and then remove blockers to get the discount and obviously you unlick the the edict again immediately.
Every time I do that I feel dirty, but I can not unsee it.
Wouldn´t it be possible to give clearing blockers a cost per month? Then the edict would make more sense.
Pretty sure there are more examples which I can't think of right now.
______
Besides that the game got better in that regard, I remember employing all administrators before taking a tech to get the discount. That drove me crazy.
The change feels like a low hanging fruit to me.
I really really find advantages you get when you do one or two clicks, then do plenty of other clicks because of the first click and then unclick the first click immediately afterwards, super stressful. :-D
My example here would be the volatile land clearance edict. You pause the game, clickediclick the edict and then remove blockers to get the discount and obviously you unlick the the edict again immediately.
Every time I do that I feel dirty, but I can not unsee it.
Wouldn´t it be possible to give clearing blockers a cost per month? Then the edict would make more sense.
Pretty sure there are more examples which I can't think of right now.
______
Besides that the game got better in that regard, I remember employing all administrators before taking a tech to get the discount. That drove me crazy.
The change feels like a low hanging fruit to me.
- 1