Kinda odd combination isnt it?Presence, Obfuscate
Bloodlines 2Are we talking about Bloodlines 2, or tabletop?
It's actually a really good combination! Bloodlines 1 was a really poor representation of Obfuscate. In tabletop, Obfuscate is used for deceiving people in general. You can use it to turn invisible, yeah, but you can also use it to disguise yourself as a completely different person. You could then combine your disguise with presence to deceive all kinds of people into believing all kinds of things.Kinda odd combination isnt it?
This seems mutually exclusive with the idea of giving each clan significantly different content, which is far more important. If you can create your own bloodline, there's no way for them to know what makes narrative sense for you. I would rather they not implement custom bloodlines and instead stick the landing on each official one instead by providing deep narrative support for them all.If they really want to dream big, and a little wild ... my personal prefference (after enough DLCs as it seems) would be: Custom bloodline.
Depends on implementation, of wich we have no solid clue so far ...This seems mutually exclusive with the idea of giving each clan significantly different content
Fair ...I would rather they not implement custom bloodlines and instead stick the landing on each official one instead by providing deep narrative support for them all.
Agreed.This seems mutually exclusive with the idea of giving each clan significantly different content, which is far more important. If you can create your own bloodline, there's no way for them to know what makes narrative sense for you. I would rather they not implement custom bloodlines and instead stick the landing on each official one instead by providing deep narrative support for them all.
The Ministry would be pretty cool. The clan of corruptors. Presence, Obfuscate, Protean.
This. I don't play Bloodlines for the combat. Interactions with NPCs and the world in general, different approaches to quests should be the focus, IMHO.Personally I dont think each clan needs to have completely unique combat, as long as their interactions with NPCs as a whole are unique.
Of all 13?Which the best? In your opinion.
The next videos on the marketing schedule are deep dives into each of the four clans and how they play.Of all 13?
Gangrel ...
In Bloodlines 2?
Depends on implementation, on wich we still know almost nothing, to judge.