Originally posted by birch23
Gee and here I thought that a proposal was what came before a marriage.... But I will make a suggestion...very much along the lines you laid.I will finish each country with the correct political observation(PA etc) and then add the elect/events (and possibilities)Then I will send them one by one to you and then you can script the event,which you can send to me along...actually I do not see any need for deleting the cabinets and move them all down to replacements as the events will be a simple trigger elect A or elect B (or vice versa)and then the player will make the election....and everyone is happy.... (I am at least because it will make it much easier instead of the artificial democratic options......I will of course have to add the HOS to each election possibility to narrow down the replacement group.
Futhermore there will be no replacement ministers in 1936 (except Himmler) as I think that the player should be forced to be "stuck" with a possible impossible cabinet of which there were a lot.....
Notice however that in some cases we need to fiddle with the poltical directions...as you have seen in Rep Spain where I made all the anarchists LE and all the carlists NS...it doesn't seem to affect the game but it is needed to specify a certain political direction which the game do not hold.....as in Árgentine peronism will probably be LWR(not too sure of this yet)
As you have gotten Afghanistan and no elections are needed in that one I will make Albania (tomorrow) under the following guideline starts with Zog and then an election in 1939 (end of Zog) the possibilities here should be LWR/RS)) vs LC/PA this is to make sure that one of the two main guerilla rsistance groups rises to power there will then be an election in 1944 (one year ahead) between ST (Hoxha) and the LC/CE group (Albania had a vaque chanche of going democratic then but it never happened,Hoxha made sure of that....
Then you can write that event..
OK... AGREED But I'd still need to delete the elections and put them in the replacement pool IIRC. Otherwise we could have double elections triggering (1 by event & 1 by the game code).