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Deuterium Oxide

Distribution Manager
Paradox Staff
15 Badges
Jan 13, 2014
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  • Magicka: Wizard Wars Founder Wizard
Greetings, fellow humans!

Yuletide is once more upon us, and amid the holiday cheer it brings me much pleasure to announce a significant new launcher feature going into beta (2024.1-rc) today:

Mods versioning

As the name implies, this feature has to do with mods, and with versioning. It’s ok to feel impressed with my ability to pick cool names for our features. Enough dilly-dallying!

In short - For mods served by Paradox, you can now select what version of them you want in your playset. The selected version will be downloaded, installed and enabled for any playset you want it in. Naturally, several different versions of the same mod can be installed on your computer at the same time, but a single playset can only contain one version of a given mod.

The intended use-cases are:
  • You play a non-latest version of a game and want to keep playing with your mods even though the mod creator has moved on to another version of the base game.
  • One of your mods depends on a non-latest version of another mod to work.
  • You just like an old version of a mod better than the latest version.

Of course, locking a mod to a certain version is optional. The default way to add a mod to a playset will continue to be inclusion of the “latest” version. This will behave just as it does currently: As soon as a new version is released, it’ll be downloaded and installed.

In the case of versioned mod dependencies (currently only present for Victoria 3), they will behave as one expects - Selecting the recommended version of a dependency will remove any warnings that may be present due to potential version incompatibility.

As highlighted before, this feature will only be available on mods that have been downloaded from PDX Mods. The reason for this is that Steam Workshop simply does not offer versioning in any standard format.

Game support

This feature will initially be available for Victoria 3, Crusader Kings III, Star Trek: Infinite and AoW 4 (once the bundled launcher is updated to 2024.1). As for older titles, we are looking at if and how support can be grafted on.

As Cities: Skyline 2 does not use the launcher for mods management, this feature will not be initially available.

Testing the feature

If you are interested in this feature, I hope you’ll take the time to try it out in the current beta version. Being a “new big thing” there are likely some teething issues that we didn’t notice, and we’ll need all the help we can get in getting the feature to a good state for production release some time in January.

And so,

With felicitations and wishes for a successful midwinter blot, yours truly,
D2O
 
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