• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Domebuddy

Recruit
66 Badges
Sep 12, 2012
1
0
  • Crusader Kings II: Charlemagne
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Lead and Gold
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • War of the Roses
In my game playing an Iceland Merchant Republic, the AI Reformed Germanic, and I cant seem to figure out all the options. I can tell it picked Agnatic Clans and the Warmongering one from very obvious gameplay changes, and a Temporal religious head, but I have no idea what the last one is.

edit: Just noticed I can still move fleets through major rivers, so probably children of perun? Still it would be nice to know for the future.
 
They more than likely almost always pick their unique doctrines if the AI chooses to reform their religion, Regardless of how good those unique abilities are.
 
That said, to answer your original question, I do not know. I thought I found something once but I am starting to think I am misremembering looking at it pre-reformation.
 
In my game playing an Iceland Merchant Republic, the AI Reformed Germanic, and I cant seem to figure out all the options. I can tell it picked Agnatic Clans and the Warmongering one from very obvious gameplay changes, and a Temporal religious head, but I have no idea what the last one is.

edit: Just noticed I can still move fleets through major rivers, so probably children of perun? Still it would be nice to know for the future.

If it's your own religion you'll get a better idea by clicking on the religion tab and hover the mouse over icon for your religion (actually this will give you the same info you'd get if you selected an npc of a different religion and moved the mouse over that religion). There should be an icon to the right of that one and will tell you if you have any bonuses from things like unyielding. Also to the left of the religion icon there will be an icon for venerated ancestors if the religion was reformed with that doctrine.