I play co-op with a friend over the internet. We've been playing a huge city as the same company, and as we play the version of the game in my save has become very different from the one in my friend's game. We wind up with different balances, different costs, etc. If my friend buys something for an amount of money that would take more than the amount of money my game says we have, it tanks me far into the negative and I can't purchase anything until it fixes. Further, sometimes things that I have built do not show up in my friend's world.
It is as is the server is not doing any kind of authoritative checks and the in game math isn't adding up.
The only way we've found to fix it is to manually transfer the multiplayer save game over from my friend to my computer, and erasing the old one. Anything I've built that my friend didn't see goes away, the numbers are once again the same, and we go from there. However this only fixes it for a few hours max until the two games start to drift apart again.
Is anyone else seeing this in coop? Is there a fix?
Thank you,
Copy Paper
It is as is the server is not doing any kind of authoritative checks and the in game math isn't adding up.
The only way we've found to fix it is to manually transfer the multiplayer save game over from my friend to my computer, and erasing the old one. Anything I've built that my friend didn't see goes away, the numbers are once again the same, and we go from there. However this only fixes it for a few hours max until the two games start to drift apart again.
Is anyone else seeing this in coop? Is there a fix?
Thank you,
Copy Paper