• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Goldilocks_Guy

Private
30 Badges
Dec 15, 2017
13
4
  • Tyranny: Archon Edition
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Crusader Kings II: Jade Dragon
  • Tyranny - Bastards Wound
  • Tyranny - Tales from the Tiers
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Greco-Norman + The Sicilian Expedition

MAIN MOD STEAM WORKSHOP: https://steamcommunity.com/sharedfiles/filedetails/?id=3130129041

(Screenshots can be found in the steam version.)

Requirements:
Bigger Text Boxes

Greco-Norman is a custom culture mod created for Norman characters within the Byzantine Empire. It is recommended for the 1066 start dates due to the spread of Norman influence and notary during this era.

The Sicilian Expedition seeks to expand and flesh out Greco-Norman content in Sicily.

Culture Features

Vanilla

Parent culture Norman. (A Norman vassel will not see their liege as a foreigner.)
Disinherit from blinding.
Seafaring.

Custom
Cultural map colour.
Character and locations names.
Castle building graphics.

Greco-Norman characters
The de Hervé twins. Both can be found in the court of Naples in the 1066 start dates.

Titular Titles
The Principality of Sicily.

Artifacts

Giant Armor
Goliath Armor

Bloodlines

de Hervé
de Bailleul
Rallis-Raoul

Traits
Knights and Squires traits decisions and events.
Fighter and Dilopmat traits.

Road-map and Plans
Form-able Culture: The chance of Norman culture turning into Greco-Norman when in Greek provinces, similar to how the Norse turned Norman and Norman into English.
Combat Training: Integrate the system from other mods such as CK2+ and Agot that will allow you to gain and improve your fighter rank.
Cut off sword-arm punishment. Similar to the disinherit from blinding that the Greek culture has.
Develop navel culture bonus' to create the impression of Eastern sea-fairing Normans a boat ride away from targets such as the Holy Land and Alexandria.
The decision to construct ship artifacts for characters with the Greco-norman culture.
Custom mercenary companies.
MORE NAMES! (Name suggestions are encouraged.)
File clean up.
 

Attachments

  • Greco-Norman + The Sicilian Expedition.zip
    1,5 MB · Views: 0
  • 1
Reactions: