Playing as Norse Ragnar, ~810, and will stay Norse. Have never played as Merchant Republic (MR) before. I've just read several discussions on this topic, yet have some questions. Maybe, the answers will be useful for someone else as well in the future.
Many advisors in these discussions say that the choice depends on your goals... So,
I want to gain as much territory as possible AND develop/have it developed it as much as possible too, in order to convert to eu4 and then to vic2 with %dev increase (rather than straight dev conversion). So, more territory is preferable.
Republic form of rulership and picking an heir are nice, but I'm planning to go for an immortal would-be-eu4 6/6/6 ruler, and converting into republic later in eu4 anyway.
So, questions:
1.1 Based on the goals, what is more preferable, feudalism or MR?
1.2 Can offer vassalization as MR?
1.3 Are there any penalties for the held territory/vassals?
1.4 Any penalties to your demense size?
1.5 Will I be able to create duchy/kingdom/empire-size titles? Will I be able to grant them to somebody?
1.6 Will there be any good CBs left? So I won't have to fight, say, the whole France for one single county each time?
Apart from holding and developing territory, control is also important.
2.1 As a MR, will I be able to imprison people catched plotting,.including my vassals' vassals and courties?
2.2 Will I be able to revoke titles without gaining general opinion penalties for doing so (would be a decent advantage to feudalism)?
2.3 What other law limitations would be, if any?
2.4 In MR, I can choose an heir. Can I do so with feudalism, apart from religion reforming? Say, with some inheritance laws.
2.5 Will I be able to stay the head of Norse Religion and pass it to my heir?
I heard trade posts give a lot of money.
3.1 But can I set tradeposts inside my territory? Or territory of my vassals?
3.2 Can I conquer provinces?
Finally, would it be as much fun to play as a MR in terms of events, decisions, etc? Are any cool ones going to be cut due to abandonship of feudal/tribal society?
Many advisors in these discussions say that the choice depends on your goals... So,
I want to gain as much territory as possible AND develop/have it developed it as much as possible too, in order to convert to eu4 and then to vic2 with %dev increase (rather than straight dev conversion). So, more territory is preferable.
Republic form of rulership and picking an heir are nice, but I'm planning to go for an immortal would-be-eu4 6/6/6 ruler, and converting into republic later in eu4 anyway.
So, questions:
1.1 Based on the goals, what is more preferable, feudalism or MR?
1.2 Can offer vassalization as MR?
1.3 Are there any penalties for the held territory/vassals?
1.4 Any penalties to your demense size?
1.5 Will I be able to create duchy/kingdom/empire-size titles? Will I be able to grant them to somebody?
1.6 Will there be any good CBs left? So I won't have to fight, say, the whole France for one single county each time?
Apart from holding and developing territory, control is also important.
2.1 As a MR, will I be able to imprison people catched plotting,.including my vassals' vassals and courties?
2.2 Will I be able to revoke titles without gaining general opinion penalties for doing so (would be a decent advantage to feudalism)?
2.3 What other law limitations would be, if any?
2.4 In MR, I can choose an heir. Can I do so with feudalism, apart from religion reforming? Say, with some inheritance laws.
2.5 Will I be able to stay the head of Norse Religion and pass it to my heir?
I heard trade posts give a lot of money.
3.1 But can I set tradeposts inside my territory? Or territory of my vassals?
3.2 Can I conquer provinces?
Finally, would it be as much fun to play as a MR in terms of events, decisions, etc? Are any cool ones going to be cut due to abandonship of feudal/tribal society?
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