Hi all,
While I realise that exiled mode is story based, are the shards not randomly generated? They seem to be random in terms of topography, but not type. Example: The first gate always links to a death world, which is always in the same position on the overworld map. Is it meant to be fixed? Apologies if I'm being a massive retard and missing something.
While I realise that exiled mode is story based, are the shards not randomly generated? They seem to be random in terms of topography, but not type. Example: The first gate always links to a death world, which is always in the same position on the overworld map. Is it meant to be fixed? Apologies if I'm being a massive retard and missing something.