Once I size enough, I sold my core to vassal. Never run to the coring times problem, just run out of ADM.
How? Do you try for too high stab? Do you tech ahead? Use a lot of ADM ideas? I have never run into this problem even with monarch with 2 adm. If I have a 2 adm monarch and an adm idea tree, I keep up in tech, and invest in ideas when I can, or take land if that is the situation at hand. If Im using vassals even better. No ADM cost.
You have been proven wrong already, unless you care to address earlier arguments made against this assertion that you're ignoring.
You don't get to make up definitions. The MP system fits the definition perfectly. Accept reality, even if it's hard for you.
I don't believe I ignored anything, unless I missed something. I am not making up any definition. That is what I'm saying is it not? Accept the reality of your situation, even if its hard for you.
Yes, if you are willing to cut expansion and deliberately negate skillful play in a game centered around expansion, then you can underperform compared to competent players and pretend not to notice.
But that has nothing to do with the fact that MP skill-equalizes the game and that such is bad design.
This? I have already stated how you don't have to cut expansion unless your monarch is complete garbage. It's not underperforming, it's performing with what you're given. Truth is, any median monarch is more then enough to constantly expand while keeping level with tech and internal stability, even some minor infrastructure.
The game centered around smart expansion. Not WC. How can it be underperforming compared to competent players when they are just as likely to get shitty rulers as you? Do you play multiplayer? If so your complaints are more valid. But in single, its not a competition, you cant underperform compared to anyone because there are 100's of variables to your success, revolts, different, wars, different random events, all contribute to your success or failure monarch points are not the only thing that can make you seem "incompetent" to other players, and this should not even be a factor in a single player game. You aren't competing with anyones skill, your building your empire based on your skill, and the events that occur and how your skill determines how you handle those events (turmoil, stab shots, Bad/good monarchs, Revolts, wars you were unprepared for).
The way you put it, everyone should always have equal circumstances. Sure skill would be involved in how they advance there to. But skill is also involved in the current system, in the decisions you make or dont make with what you have. The size of your empire is not the showing of how good you are, not over near 400 years of gameplay where 1000's of things happen that could either enhance your possibilitys, or give you more of a challenge.
The better player may have the smaller empire depending on those circumstances, so what? He did what he could with the situation given, and had fun with it.