Drachenfire said:Im very intrigued and happy that Iberia is getting fleshed out!
I have been curious though and would like to know from Rogan de Auria as he has studied this.
Drachenfire said:Would it be appropriate to split the Jimanez family up to the de Navarra, de Leon, de Castilla, de Aragon, ect?
I have been doing this in my own scenarios since reading that Queen Urraca is described variously as Urraca de Castilla or Urraca de Leon.
you should use that kingdom tag for Garcia insteadjordarkelf said:Murcia is duchy level -- all taifas are. Mallorca (=Dénia) appears as kingdom level, but that's because I had to downgrade a kingdom tag for it, and the ruler is a saqaliba.
jordarkelf said:About Valladolid -- who was lord of it in 1066 then?
Veldmaarschalk said:On the county of Valladolid see also this thread
1) The "bastard" trait has been used a few times to prevent ahistorical inheritances. It's been applied to characters who weren't IRL "bastards".
How about the "bastard" trait is renamed something like "disinherited". Not only would that make it a more flexible trait, but it makes it possible for someone to author interesting events
The only downside I can think of is that famous bastards, like William the Conquerer (what a bastard), wouldn't have "bastard" as a trait.
3) Increasing the number of wives a muslim character can take from one to four.
4) Renaming the titles of Saxon counts to "earls"
5) The "heretic" trait being divided into different sects. E.g. cathars, bogimils, paulicans, etc.
character = {
id = { type = 10 id = 4500 }
name = "Henry" # II
gender = male
dynasty = { type = 12 id =369 }
father = { type = 10 id = 4506 }
mother = { type = 10 id = 2991 }
country = ENGL
religion = catholic
culture = english #Gameplay fix
score = { gold = 100 prestige = 100 piety = 100 }
birthdate = { year = 1133 month = may day = 3 }
dna = "58306377481290"
attributes = {
martial = 8
diplomacy = 4
intrigue = 8
stewardship = 8
health = 4
fertility = 7
}
traits = {
lustful = yes
forgiving = yes
generous = yes
wise = yes
sceptical = yes
fortune_builder = yes
pragmatic = yes }
}
character = {
id = { type = 10 id = 4508 }
name = "Henry" # the Young King
gender = male
dynasty = { type = 12 id =369 }
father = { type = 10 id = 4500 }
mother = { type = 10 id = 5730 }
country = ENGL
religion = catholic
culture = english
birthdate = { year = 1155 month = february day = 28 }
deathdate = { year = 1183 month = june day = 11 }
dna = "26712380675557"
attributes = {
martial = 5
diplomacy = 5
intrigue = 5
stewardship = 2
health = 5
fertility = 5
}
traits = {
lazy = yes
proud = yes
indulgent = yes
hole_in_the_pocket = yes
romantic = yes
}
}
Sure - on page one of this thread jordarkelf talks about the changes he made to DVIP 3Veldmaarschalk said:Can you name some examples to who this applies in the game ?
jordarkelf said:Gave Emma de Hauteville her correct mother Alberada and made her a bastard (disinherited)
jordarkelf said:Turned Stjepan Trpimirovic into a bastard, so the Croat crown goes to Dmitar Zvonimir instead (as it should)
jordarkelf said:Angevin ancestor is given the bastard trait to prevent possible inheritance of Jerusalem by England (gameplay fix)
Why would they be useless? The only thing I'm proposing would be a name change from "bastard" to "disinherited" (and I suppose a description change as well).Veldmaarschalk said:There are already a lot of interesting event-chains concerning bastards, those events would then be useless.
Rulers would still produce bastards. These children would get the "disinherited" trait instead of the "bastard" trait. But being a bastard wouldn't be the only way to get "disinherited". This is just a small change to tidy up the way the DVIP deals with certain character's inheritences early in the game, but it would actually have a use for event editors. This way, it actually doubles the usefullness of the trait.Veldmaarschalk said:Another downside is that your rulers can't produce 'bastards' anymore, which means we are missing out a whole lot historical flavour
It's hard-coded into the exe file, but that doesn't make it impossible. The fact you can't play as pagans or that female marshals are not possible were also both hard-coded, but there are mods which allow both of those things. However - the hex string which controls how many wives are allowed is probably not tied to religion, so it's probably not possible to allow muslim characters four wives without everyone also having four wives.Veldmaarschalk said:Isn't possible, and since you can't play muslims it is a rather useless modification
How are the Turk's title's handled? If there's an exception in the code, then maybe it can be replicated. Are Paradox likely to help?Veldmaarschalk said:Can't be done. Titles are linked to religion (with exception of the Turks) not to culture
True. Is the limit to user-defined tags set in the exe? Is paradox able to free that limit? Have they been approached about it?Veldmaarschalk said:There are 3 user-definied tags available, but using them just for different heretic sects would be a waste IMHO.
Veldmaarschalk said:Some suggestions for the 1187
England
Matilda Angevin
I know that Drachenfire likes Matilda (id 2991), Empress Maud, very much, but keeping her alive just because of that is nonsense. Matilda died in 1167. Her traits should be modified to, but since she is dead that is not really important. She is described as a greedy, domineering, abusive, headstrong, overbearing, tactless, haughty and arrogant.
She was only described as such by her detractors and enemies who supported Stephen in England. As with most of the kings of this periode, we do not know what her personal characteristics really were. Weather or no she is alive in 1167 is not as important a point. But in the spirit of not being deterministic... IIRC she was alive at the scenario start anyway. So, why would not having her alive effect the player at all? When having her alive offers a both correct placement and a varient version of history... which we are creating?
And the reason most in England objected to her was because not only was she a woman, but she was married to an Anjou, which the Norman barons of England strongly objected to (which she had too, but was forced into that marriage. There had been historic rivalry between the Normans and the Angevins, which bled into the Anglo-Norman nobility of England against the Angevins. Many of the barons who supported Stephen linked Maude to the Angevins.... which was ironic because she herself did not like the Angivens either. lol)
Henry (II) Angevin
I think the stats for king Henry 'the old king' and his dead son, Henry 'the young king' are mixed. King Henry is described wilful, secretive, manipulative, volatile, crafty, slippery, vindictive, brooding, unforgiving (except against his sons), treachorous, cynical, mendacious, perjurious and nihilistic. He was also intelligent and pragmatic.
So I would make him like this
Code:character = { id = { type = 10 id = 4500 } name = "Henry" # II gender = male dynasty = { type = 12 id =369 } father = { type = 10 id = 4506 } mother = { type = 10 id = 2991 } country = ENGL religion = catholic culture = english #Gameplay fix score = { gold = 100 prestige = 100 piety = 100 } birthdate = { year = 1133 month = may day = 3 } dna = "58306377481290" attributes = { martial = 8 diplomacy = 4 intrigue = 8 stewardship = 8 health = 4 fertility = 7 } traits = { lustful = yes forgiving = yes generous = yes wise = yes sceptical = yes fortune_builder = yes pragmatic = yes } }
Also his wife should be his rival, she (together with her sons) rebelled against Henry, in 1173 and she was 'improsined' for a long time when Henry caught her.
Henry 'the Young King'
He is described as vain, shallow, irresponsible and impatient, a man who wanted the good things in life now and was unwilling to wait. He was a hedonist and a wastrel, permanently in debt, he was prodigal, improvident, insouciant and foolish. The notice notion of paying his debts or balancing his budget was unknown to him. He was lazy, incompetent and empty-headed. But he did have charisma, people saw more in him then he actually was though.
Code:character = { id = { type = 10 id = 4508 } name = "Henry" # the Young King gender = male dynasty = { type = 12 id =369 } father = { type = 10 id = 4500 } mother = { type = 10 id = 5730 } country = ENGL religion = catholic culture = english birthdate = { year = 1155 month = february day = 28 } deathdate = { year = 1183 month = june day = 11 } dna = "26712380675557" attributes = { martial = 5 diplomacy = 5 intrigue = 5 stewardship = 2 health = 5 fertility = 5 } traits = { lazy = yes proud = yes indulgent = yes hole_in_the_pocket = yes romantic = yes } }
Richard Angevin
In 1187 Richard was befriended with Phillipe August of France. Later in life they would become rivals/enemies, but in 1187 they were friends. They both worked together against Richard's father, king Henry.
Richard also had rivals, the count of Angouleme, Aimar, was a bitter enemy, just as Hugues de Lusignan, both rebelled against Richard several times. The reason for this that Richard (and his father) wanted to introduce the English fuedal laws (salic primogeneture f.e.) a fact that the Aquitainian nobles didn't like. Another rival would be Raymond the duke of Toulouse, they fought several small wars against each other. Richard considered Toulouse to be a part of the duchy of Aquitaine, this was contested of course by Raymond.
Jerusalem
I would suggest to make Guy de Lusignan, king of Jerusalem again. The fact that he only was king because of his marriage to Sybilla isn't that important. In all the books I have read, Guy is called the king of Jerusalem. If we exclude all male rulers, because they were just rulers because of their marriage then a whole lot of other rulers should be changed to.
She was only described as such by her detractors and enemies who supported Stephen in England. As with most of the kings of this periode, we do not know what her personal characteristics really were. Weather or no she is alive in 1167 is not as important a point. But in the spirit of not being deterministic... IIRC she was alive at the scenario start anyway. So, why would not having her alive effect the player at all? When having her alive offers a both correct placement and a varient version of history... which we are creating?
Veldmaarschalk said:The scenario starts in 1187 ! that is 20 years after her death. I know you think she was 'special' but she wasn't that special
There enough sources available on how what the characteristics were of the kings of England and France in those days. There are excellent primary sources available, and since we know what happend it is easy to check if the descriptions are correct or not.