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jackb said:
I'm trying convert my save game from modificated CK game to EU3 mod but without result. Converter just recreate empty CK folder in EU3\mod folder...
log file consist just:
Code:
Crusader Kings to Europa Universalis III converter v 1.31.RUC  Save File : c:\Program Files\Paradox Interactive\Crusader.Kings-MYTH\scenarios\save games\autosave.eug ************ LOADING FILE ************
I realy don't know whats wrong, beacuse with another converter it was converted with wrong name of kingdom, but it was converted.
Now I have just empty folder. :(

You really shouldn't admit to us that you pirated this game when you copied "c:\Program Files\Paradox Interactive\Crusader.Kings-MYTH\scenarios\save games\autosave.eug"
 
jackb said:
how you know that I don't use "MYTH" like shortcut for developing of my mod?

That would be quite unlikely (yet possible) ; the most likely source for that is shown by a simple google (or whatever your favorite search engine) search on Crusader.Kings-MYTH...

This points to lots of torrents...

Personally, I have nothing against people who pirate a game just to know if they like it (still, there are demos out there...). However, you're obviously past the point of discovery...

Yves
 
just one more bug: it convert provinces that rulers are vasals of mine (in CK) to provinces that I control and own in EU3.
It's possible to fix it?
 
jackb said:
just one more bug: it convert provinces that rulers are vasals of mine (in CK) to provinces that I control and own in EU3.
It's possible to fix it?

That's an expected behavior.
Conceptualy, all your vassals belong to one country : yours.
However, depending on many conditions, some of them may declare themselves independent (more or less : union, vassal, ally...)
If you want more independant countries, you can edit some fields in the ckdata.txt file : there are lots of controls there.

Yves
 
I found rules for making a country when it is a CK vassal in cvdata.txt but I don' know where I should write this "numbers" for relations with CK vassals...
 
jackb said:
I found rules for making a country when it is a CK vassal in cvdata.txt but I don' know where I should write this "numbers" for relations with CK vassals...
Change the section that looks like:
Code:
#the kind of crown may have influence
	#the fields are simple here! beware!
	tier = {
	    county=-4
		duchy=0
		kingdom=2   #rare but can happen (jerusalem)
	}
to something like this:
Code:
	#the kind of crown may have influence
	#the fields are simple here! beware!
	tier = {
	    county=0
		duchy=2
		kingdom=4   #rare but can happen (jerusalem)
	}
The higher these numbers are, the more likely a vassal of that tier will be its own country. Keep in mind, though, that there are something like 450 european provinces and only around 150 country tags available. If you set these settings to high, the converter will either have to merge some countries back together or will be unable to finish the conversion.
 
Nothing, bad, but I'm just going to recommend, instead of BYZA = CND, (Byzantium Empire to Candar) would it be better to convert it to BYZA = GRE (Byzantium to Greece)?

I always modify that one part in the cvdata.
I was wondering if it make more sense to do so?


(Also, thanks for helping out with my "azrael save game data")
 
Crusader Kings to Europa Universalis III converter v 1.31.RUC-2

Save File : C:\Program Files\Paradox Entertainment\Crusader Kings\scenarios\save games\Imperium Byzantium.eug
************
LOADING FILE
************

************************
FILE LOADED... ANALYZING
************************

(MAMM, rank DUCHY) has liege (MMED, rank DUCHY) : ranks are not consistent
created independent country : ANTI
created independent country : ARAG
created independent country : AUVE
created independent country : BALE
created independent country : BERW
created independent country : BOHE
created independent country : BYZA
created independent country : C045
created independent country : C216
created independent country : C238
created independent country : C417
created independent country : C512
created independent country : C540
created independent country : C541
created independent country : C563
created independent country : C569
created independent country : C590
created independent country : C591
created independent country : C595
created independent country : C670
created independent country : C722
created independent country : C778
created independent country : C800
created independent country : C812
created independent country : C818
created independent country : C839
created independent country : C841
created independent country : CAST
created independent country : CONS
created independent country : ENGL
created independent country : ERET
created independent country : FATI
created independent country : FLAN
created independent country : FRAN
created independent country : GALE
created independent country : GENO
created independent country : GERM
created independent country : GWYN
created independent country : HLYN
created independent country : KAJA
created independent country : KARM
created independent country : KRAK
created independent country : LITH
created independent country : LUXE
created independent country : MARI
created independent country : MBAG
created independent country : MEDE
created independent country : MELA
created independent country : NAPL
created independent country : NOSE
created independent country : PAPA
created independent country : PERE
created independent country : PISA
created independent country : PORT
created independent country : REBE
created independent country : SCOT
created independent country : SERB
created independent country : SWED
created independent country : TEUT
created independent country : TOSC
created independent country : TRAN
created independent country : TREB
created independent country : VENI
created independent country : VOLG
created independent country : WSAM
vassal gained independence : AEGE
merged : AKER
vassal gained independence : ALGA
vassal gained independence : ALGE
vassal gained independence : ALME
vassal gained independence : APUL
merged : ARGY
merged : ARMA
merged : ATHO
merged : AZOV
vassal gained independence : BAVA
vassal gained independence : BELO
vassal gained independence : BENE
merged : BERG
merged : BERS
merged : BORD
merged : BOSN
vassal gained independence : BRAG
vassal gained independence : BRAN
vassal gained independence : BRIT
merged : CALA
vassal gained independence : CATA
merged : CHAL
vassal gained independence : CONN
merged : CORN
vassal gained independence : CUMB
merged : CYPR
merged : DNAV
merged : DORO
merged : DYRR
merged : ESSX
vassal gained independence : ESTH
vassal gained independence : FINL
merged : GALA
vassal gained independence : GALI
vassal gained independence : GALL
merged : GLOU
vassal gained independence : HAMP
vassal gained independence : HOLS
vassal gained independence : JAMT
vassal gained independence : KIEV
merged : KRET
vassal gained independence : LANC
vassal gained independence : LEIN
vassal gained independence : MADA
vassal gained independence : MALL
Is there just too many countries?
 
lordofzwergs said:
Crusader Kings to Europa Universalis III converter v 1.31.RUC-2

Save File : C:\Program Files\Paradox Entertainment\Crusader Kings\scenarios\save games\Imperium Byzantium.eug
************
LOADING FILE
************

************************
FILE LOADED... ANALYZING
************************

(MAMM, rank DUCHY) has liege (MMED, rank DUCHY) : ranks are not consistent
created independent country : ANTI
created independent country : ARAG
created independent country : AUVE
created independent country : BALE
created independent country : BERW
created independent country : BOHE
created independent country : BYZA
created independent country : C045
created independent country : C216
created independent country : C238
created independent country : C417
created independent country : C512
created independent country : C540
created independent country : C541
created independent country : C563
created independent country : C569
created independent country : C590
created independent country : C591
created independent country : C595
created independent country : C670
created independent country : C722
created independent country : C778
created independent country : C800
created independent country : C812
created independent country : C818
created independent country : C839
created independent country : C841
created independent country : CAST
created independent country : CONS
created independent country : ENGL
created independent country : ERET
created independent country : FATI
created independent country : FLAN
created independent country : FRAN
created independent country : GALE
created independent country : GENO
created independent country : GERM
created independent country : GWYN
created independent country : HLYN
created independent country : KAJA
created independent country : KARM
created independent country : KRAK
created independent country : LITH
created independent country : LUXE
created independent country : MARI
created independent country : MBAG
created independent country : MEDE
created independent country : MELA
created independent country : NAPL
created independent country : NOSE
created independent country : PAPA
created independent country : PERE
created independent country : PISA
created independent country : PORT
created independent country : REBE
created independent country : SCOT
created independent country : SERB
created independent country : SWED
created independent country : TEUT
created independent country : TOSC
created independent country : TRAN
created independent country : TREB
created independent country : VENI
created independent country : VOLG
created independent country : WSAM
vassal gained independence : AEGE
merged : AKER
vassal gained independence : ALGA
vassal gained independence : ALGE
vassal gained independence : ALME
vassal gained independence : APUL
merged : ARGY
merged : ARMA
merged : ATHO
merged : AZOV
vassal gained independence : BAVA
vassal gained independence : BELO
vassal gained independence : BENE
merged : BERG
merged : BERS
merged : BORD
merged : BOSN
vassal gained independence : BRAG
vassal gained independence : BRAN
vassal gained independence : BRIT
merged : CALA
vassal gained independence : CATA
merged : CHAL
vassal gained independence : CONN
merged : CORN
vassal gained independence : CUMB
merged : CYPR
merged : DNAV
merged : DORO
merged : DYRR
merged : ESSX
vassal gained independence : ESTH
vassal gained independence : FINL
merged : GALA
vassal gained independence : GALI
vassal gained independence : GALL
merged : GLOU
vassal gained independence : HAMP
vassal gained independence : HOLS
vassal gained independence : JAMT
vassal gained independence : KIEV
merged : KRET
vassal gained independence : LANC
vassal gained independence : LEIN
vassal gained independence : MADA
vassal gained independence : MALL
Is there just too many countries?

I don't think so. Now, there is code to merge back independent countries in case tags are missing.
There is one inconsistentcy in your save (don't remember wheter it's fatal or not ; doesn't seem so).
However, your log is not complete, is it ? There should be additional info, and in particular whether the conversion succeeded!


Yves
 
yvesp said:
I don't think so. Now, there is code to merge back independent countries in case tags are missing.
There is one inconsistentcy in your save (don't remember wheter it's fatal or not ; doesn't seem so).
However, your log is not complete, is it ? There should be additional info, and in particular whether the conversion succeeded!


Yves

That's all the log gave me, and no save game to be found, so I assume no, it didn't work. However, from what I can tell before the command prompt closes where the log ends seems to be where it closes, but I can't at all tell why. Also, what inconsistency do you speak of?
 
lordofzwergs said:
That's all the log gave me, and no save game to be found, so I assume no, it didn't work. However, from what I can tell before the command prompt closes where the log ends seems to be where it closes, but I can't at all tell why. Also, what inconsistency do you speak of?

That one:

(MAMM, rank DUCHY) has liege (MMED, rank DUCHY) : ranks are not consistent

There is a log file that keeps all the output int he launch directory ; can you post it's content ?

Yves
 
yvesp said:
There is a log file that keeps all the output int he launch directory ; can you post it's content ?

Yves

Are you talking about the ckmod.txt file? That's all the text I got from that one.

Edit: Also, the java archive for this mod seems to have the failed to load Main-Class manifest attribute error when I try to open the archive directly, but seems to work okay in the converter itself. Could that have something to do with it?
 
lordofzwergs said:
Are you talking about the ckmod.txt file? That's all the text I got from that one.

Edit: Also, the java archive for this mod seems to have the failed to load Main-Class manifest attribute error when I try to open the archive directly, but seems to work okay in the converter itself. Could that have something to do with it?


Sure I got the threads messed up... That's not mine!

Yves
 
Last edited:
yvesp said:
Hum...; I'm not sure.
Have you downloaded the newest version ? (I reposted the 1.32 version which had the manifest error).

Yves

It's the only log file I can see in that folder, so I assume it's the right one, and right, forgot about getting it for this one.
 
I gave up on keeping the main class in the manifest and modified the .bat file accordingly.

The log file should be a .log file.

Email me you save zipped or rared, ulvester (at) yahoo (dot) com, and I'll have a look.