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Diedel

Sergeant
75 Badges
Oct 21, 2011
77
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I am currently playing a nice little test game against a easy human AI on the FIGHT map. Most of the things work ok so far, but now i have a somewhat unsolvable problem. During the beginning i stay friendly with him, so he was free to survey and even colonize a planet on my half of the small map. The first problem i had was that there doesn't seem to be a way to avoid a players skipping through your front line, unless you kill him in the first round, because he will just keep flying on. While that is a bit anoying, it's not my big problem. He settled on 2 planets in one system and i want him out now. The second planet has 0 population, but still some infrastructure, he might become free if i kill that, but the big problem is the other planet. The second planet has around 900 million pop and i can't make a dent in that at all. I have 4 DN's, the CnC is not really well equipped for the task, but the 3 others have beams and mass drivers, everything that is supposed to be good killing population. And the killing part works ok, according to the after battle report i kill around 300 million a turn. Problem is the number on the planet doesn't change at all, only the infrastructure goes to 0.

Is this a bug or anything i am missing here ?