Now I think the CIM2 is an unsuccessful work, I consider the official found this problem now, but I love this game very much, so I'm very much looking forward the game's developers can produce a new CIM give us in the future.
I think people are being a little bit too harsh, remember CIM2 is not a AAA title.
AAA titles like COD BO2 are always being patched and the Lag comp has ruined the game which the Treyarch Devs don't seem to care (where the Devs at CO do) plus my GTA V on the PS3 has crashed at least a couple of times.
Now I think the CIM2 is an unsuccessful work, I consider the official found this problem now, but I love this game very much, so I'm very much looking forward the game's developers can produce a new CIM give us in the future.
I hope there will be future plans for CIM 3 maybe around 2015?
I love playing CIM 2, the game has so much potential. Any news/tease of the next DLC?
[...] like Monorail , the suspension Train etc.
Unfortunately we can't develop everything that has been suggested, but we do our best to make even some of your wishes come true.
So all the things we have planned are suggested by you guys! We wouldn't do it any other way ;D
I'm very sorry you feel this way. Let me cut all rumours about a new sequel here Unfortunately, there are no plans to make CIM3 at the moment.
We feel there's still much to de done for Cities in Motion 2 so we'll keep at it
Thanks for the positive feedback!
I understand you are passionate about Cities in Motion 1 and 2 and that's absolutely a great thing! We want to hear your feedback to improve the game. However we appreciate polite behaviour and your understanding that not everything can be changed or redesigned at this point. But we do our best to listen to you and work on Cities in Motion 2 still!
My one and only suggestion would be to put something in the ruleset to allow me to place roads for free or at a reduced cost as I have plans to build a road network until the game makes it a town, make transport based around the buildings the game has put down, then expand the road network to make the city bigger, then build more transport. Repeat until map is full.
I know that I can build a town in editor before I put public transport down, but it's not the same, nor is unlimited money.
It's a minor touch which only I want probably, but it would bring my 20 hours of the game to 120 hours almost instantly. In a ruleset where we can change so much, why can't road cost be edited?