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Crookback is correct that it can't be done directly, but it is possible to code a decision that triggers an event which itself has multiple choices. We did not see any use for this in vanilla, but I'm curious what kind of multiple choice decisions you'd like to make.
 
For example, AGCEEP Alt_Iberia has the possibility of Portuguese victory over Castile in 1475-1479 (event 260998) with 3 options: becoming Spain, remaining Portugal, or remaining Portugal but taking over Spain's war on infidels. I wanted to do something similar in the vanilla "Unite Spain" decision.
 
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