I took out the game after some years again and currently in a game as Germany, I notice that in late 1939 Russia has already a big army in numbers, however they are not fully mobilized and therefore just half as strong as they could be. And building for half the price new units. So far, so good. Now, they mobilize and within two weeks, they have completely filled up their army.
So it seems the building of reserve units, especially with low Draft-Policy, will allow to build roughly double the army when building them as "Reserves" than building them as Non-Reserves (aka Regulars), saving years of production time, and then by just spending a very few weeks the this doubled army gets to full strength. So in a nutshell, using low Policies and Reserve Units makes the army building almost twice as effificent.
Correct me if I am wrong so far. If I am right, this is a tremendous advantage (actually quite an imbalance, an exploit, and quite illogical).
So if I am right so far, is there then any disadvantage to this? I read that Reserve Units would get some penalty on their experience gaining since TFH, but there is nothing to be found on that in the Developer Diary or manual, so I think this might be just a rumor, and in any case this would not leverage this massive efficiency topic.
So it seems the building of reserve units, especially with low Draft-Policy, will allow to build roughly double the army when building them as "Reserves" than building them as Non-Reserves (aka Regulars), saving years of production time, and then by just spending a very few weeks the this doubled army gets to full strength. So in a nutshell, using low Policies and Reserve Units makes the army building almost twice as effificent.
Correct me if I am wrong so far. If I am right, this is a tremendous advantage (actually quite an imbalance, an exploit, and quite illogical).
So if I am right so far, is there then any disadvantage to this? I read that Reserve Units would get some penalty on their experience gaining since TFH, but there is nothing to be found on that in the Developer Diary or manual, so I think this might be just a rumor, and in any case this would not leverage this massive efficiency topic.