Conditional that it doesn't happen if a cylon is revealed and sent to the resurrection ship before my turn, or if a cylon has a better suggestion..
I think we might need a GM ruling on this Enforce Player Order nonsense, the way it is currently going it is completely useless because anyone can "accidentally" state their play with no repercussions. IMO we need to completely get rid of the idea of enforcing order or punishing people who play out of order, maybe not allow them to play any cards into a check if they do it out of order.
Thank you.
POL/TAC = 5
Politics-2 (Support of the People)
Politics-3 (Investigative Committee)
Tactics-1 (Launch Scout)
Tactics-1 (Launch Scout)
Tactics-5 (Critical Situation)
Treachery-2 (God's Plan)
Treachery-2 (Special Destiny)
Treachery-3 (Sabotage)
Leadership-5 (At Any Cost)
12 - 7 = 5 PASS!
I am pretty sure we will be ok if you preload some orders for me as we wont get to your turn by then almost certainly.I'm leaving on a trip tomorrow, but I think I'll be able to check in here daily at least until Monday. But I think we should have a sub ready if I need one.
Check of 7 goes up 2 and down 4 for a final of 5. Jopi removes the highest card against him using his per turn ability.
Jopi needs to pick a location to move to.
edit: treach will be out shortly, reckless and special destiny.
I know el chill out, it was just what I call those abilities in a quick type.That not even a once per turn ability. This is what it says:
Quick Fix -- On your turn, once all Skill Cards played into a skill check have been revealed, you may choose one card to discard before resolving skill check abilities and resolving strength.
Note that it does not say once per turn. If there is another skill test on his turn, like say from the crisis. He can use it again.
He can't be blown up in the brig either.I suggest that Jopi move to the Research lab. After all, he can move elsewhere on his next turn to hit stuff, and well in the Research lab, he can't be sent to sickbay when we blow the rest of the ship up.
He can't be blown up in the brig either.
He can overflow the toilets.Yea, but he can't do damage in there either.
He can overflow the toilets.
CRISIS: Security Breach
Skill check: LEA/TAC = 6
PASS: No Effect
FAIL: -1 Morale and all characters in the Command location are sent to Sickbay.
Post Crisis: Launch Raiders, NO JUMP PREP