I'm no pro at PvP myself, but I've noticed a lot of people don't even have the basic counters down.
So let's start talking about them.
Some common attacks:
Now let's look at the drawbacks of each of these defenses:
I hope this helps people improve their PvP game.
So let's start talking about them.
Some common attacks:
- DDDDD (rock sniping). I have tried many different approaches to counter this but the only thing that works consistently is the simple shield(E). In theory you can also push them away but I've never really had a chance to do that. All versions of the shield will repel the rock, but you'll be pushed if you use the self shield. Once they lose their charge, there's not really any advantage for them.
- RQRASE (ice wall of death). RASE gives you full immunity to this.
- SDF, RDS (meteor spam). RASE or SAFE depending which one. You'll be fully immune. The lightning immunity isn't needed here but it doesn't hurt either.
- FQAS, RSA (beams). Again, RASE and SAFE will give you full immunity depending on the beam type(for these two beams anyway). E is even better as it will explode the beam at their feet.
- EDQQQ, QSD(water bombing). Use EDQ or RQQE. You won't get knocked back and you won't get wet.
- Guns, D spam (small projectiles). Use ED or RQE. You won't get knocked back and your armor will tank the damage.
Now let's look at the drawbacks of each of these defenses:
- E (simple shield). You'll be vulnerable to small projectiles, meteor spam, the ice wall of death, and water bombing. Since this is best against beams and rock sniping and those are mostly short range, it's generally a more long range defense. Meteor spam and IWD are the bigger threat here. IWD is a one hit kill, and meteor spam can kill in about a second.
- RASE, SAFE (resistances). You'll be vulnerable to rock sniping, water bombing, small projectiles, and the element you're missing(fire or ice usually). Rock sniping is the biggest vulnerability here as it will just gib you. Water bombing is also a very serious threat if you have your back to a wall.
- ED, EDQ, RQE, RQQE (physical barriers). You'll be vulnerable to meteor spam, the ice wall of death, rock sniping, and beams. Meteor spam is by far the greatest vulnerability here because your opponent can switch to it instantly once you're at the right range and SDF will kill you in about a second. IWD is also quite dangerous, especially if they already have it imbued.
I hope this helps people improve their PvP game.