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TrentW

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Sep 28, 2014
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Hi all!

I think an Australian themed region pack would be a great idea, because Australian (particularly inner-city) architecture is really quite distinct from both US & European, so currently neither of the two themes of North American and European can really capture an Australian city.

There's a bit of a misconception that Australian cities & architecture are much the same as the US. While that's true for the more modern outer-suburban development, the inner-cities and inner-suburbs of Australia which were developed in the Victorian & Edwardian eras have completely different architecture to the equivalent eras in the US, UK & Europe. Eg. Victorian terrace houses in Australia look vastly different from Victorian terrace/row houses in the US & UK.

I think it would need to focus mostly on the heritage (Victorian to Art Deco) era inner-city & inner-suburban architecture as that is what is most distinctively Australian, and most different to what is already in the game.

Here's an example of what I think it could include:

Low Density Residential:
Victorian-era detached cottages, Edwardian/Federation era houses, and inter-war houses (in the bungalow style). Victorian and Edwardian cottages could come in only be 1 square wide (8m) for 'single fronted' or 2 squares wide (16m) for 'double fronted'. Edwardian would come in either 2 or 3 squares wide, and inter-war at least 3 squares (24m) wide.

Medium Density Row Houses:
Victorian-era terrace houses (both 1 storey & 2 storey), 1-storey Edwardian-era terrace houses. These would typically be 2 houses per 1x4 square lot (8m x 32m per lot, or 4m x 32m per house), which is the closest to real life.

Medium Density Residential:
1920s-30s Art Deco blocks of flats, and the ugly 3-storey walkups from the 1950s-60s found all over inner & middle suburbs.

Low Density Commercial:
2-storey wall-to-wall Victorian-era shops, with awnings covering the footpath. Businesses could include milk bars, fish & chip shops, wall-to-wall style cafes & bars with seating on the footpath, newsagents. No parking in any of these assets (street parking only). Could also include a suburban corner milk bar, and a couple of corner pubs!

High Density Commercial:
6-8 storey wall-to-wall Victorian & Art Deco era buildings found on commercial strips in Australian CBDs (aka. Downtowns), similar to what you'd find in Bourke St, Elizabeth St & Swanston St (Melbourne), George St (Sydney) and Queen St (Brisbane). Some of these can house 'flagship' department stores, other might be 'arcades' with main entrances/frontages at both the front & rear.

Mixed-Use Residential/Commercial:
Same as above minus the department stores. Same assets could be reused for both, but in this category the floors above can be residential.

Sports/Parks:
The obvious ones here are Australian Football (AFL), Cricket and Rugby fields, at both local/community sports level and professional/stadium level.


All this could probably be covered in around 40 assets, but when used alongside with the existing North American assets to cover the more modern suburban development and modern skyscrapers, that would be enough to add a lot of variety and add a distinctly Australian flavour to cities. It would not only allow Australian players to recreate something more familiar, but also players from other countries to have some new, different looking assets to play around with too.

Here are some pictures demonstrating the styles I reference above:

1-storey Victorian Terraces (Med Density Row, 2 houses per 1 square in width):
IMG_20220402_183037~2.jpg


20240301_162037~2.jpg


2-storey Victorian terraces (Med Density Row, 2 houses per 1 square in width):
20240322_121357.jpg


Federation/Edwardian Terraces (Med Density Row, 2 houses per 1 square in width):
20220929_164007~3.jpg


Federation/Edwardian Houses (Low density residential):
Capture4.JPG


Art Deco blocks of flats (Med Density Residential):
Art Deco.jpg


1950s-60s blocks of flats (Med Density Residential), these are all over the inner & middle suburbs:
IMG_20220322_121054.jpg


Typical inner-suburban shops (Low Density Commercial, probably 2 shops per 1 square width):
20240319_105659.jpg


20240319_140553.jpg


All the inner-suburbs within 10-15km of a city centre in Australia pretty much look like the above - which when you're building a city in C:S2 will take up most of the map - but there's very little in the game that even remotely resembles it. The 'row houses' for example are nothing like the terrace houses that dominate inner-suburban Australia, and in particular the low density commercial in the game (detached shops with car parking) looks nothing like Australian shopping strips.

So I think an Australian Region Pack covering the above styles would be really great! Unfortunately I have no idea how to create assets myself, but I believe there are some really talented Australian-based asset creators out there and I'd love for Paradox to commission them to create a pack like this.
 
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Hi all!

I think an Australian themed region pack would be a great idea, because Australian (particularly inner-city) architecture is really quite distinct from both US & European, so currently neither of the two themes of North American and European can really capture an Australian city.
[snip]

All the inner-suburbs within 10-15km of a city centre in Australia pretty much look like the above - which when you're building a city in C:S2 will take up most of the map - but there's very little in the game that even remotely resembles it. The 'row houses' for example are nothing like the terrace houses that dominate inner-suburban Australia, and in particular the low density commercial in the game (detached shops with car parking) looks nothing like Australian shopping strips.

So I think an Australian Region Pack covering the above styles would be really great! Unfortunately I have no idea how to create assets myself, but I believe there are some really talented Australian-based asset creators out there and I'd love for Paradox to commission them to create a pack like this.
i agree with you on all points...but i figure this sort of thing will come later along with other packs once the base game gets rounded out. i saw lots of this sort of content in Biffa's vidoes, both from paradox and from others.
 
i agree with you on all points...but i figure this sort of thing will come later along with other packs once the base game gets rounded out. i saw lots of this sort of content in Biffa's vidoes, both from paradox and from others.
I hope so! I saw the teaser trailer for 'Region Packs' which look great but was a bit disappointed there wasn't an Australian one, and a lot of the packs are pretty close to what is already covered, just more specific (eg. 2 more USA packs, a German pack, a French pack, etc). While it's cool to have packs for more specific regions within North America and Europe, it'd be even better to have something completely different, which the Asian packs do offer at least.

That said, I would rather have a pack done properly that focuses on the above styles - the inner suburban architecture that you really only find here and which are really what give those cities their character - which would be more useful to give large parts of your city, both residential & commercial, a distinctly Australian feel, than have a pack that basically just added a few landmarks and/or sports fields.

It sounds like BadPeanut has already been commissioned to make some content packs for C:S before and may already be testing the asset editor for C:S2, he made some incredible Australian assets for the first C:S (including the incredible Flinders Street Station one, an AFL stadium for Match Day DLC and the Melbourne tram fleet) so I'm sure would do an excellent, faithful job at a pack like this!
 
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I hope so! I saw the teaser trailer for 'Region Packs' which look great but was a bit disappointed there wasn't an Australian one, and a lot of the packs are pretty close to what is already covered, just more specific (eg. 2 more USA packs, a German pack, a French pack, etc). While it's cool to have packs for more specific regions within North America and Europe, it'd be even better to have something completely different, which the Asian packs do offer at least.

That said, I would rather have a pack done properly that focuses on the above styles - the inner suburban architecture that you really only find here and which are really what give those cities their character - which would be more useful to give large parts of your city, both residential & commercial, a distinctly Australian feel, than have a pack that basically just added a few landmarks and/or sports fields.

It sounds like BadPeanut has already been commissioned to make some content packs for C:S before and may already be testing the asset editor for C:S2, he made some incredible Australian assets for the first C:S (including the incredible Flinders Street Station one, an AFL stadium for Match Day DLC and the Melbourne tram fleet) so I'm sure would do an excellent, faithful job at a pack like this!
i assume that there is an asset editor for CS2. i think the big question will be how compatible stuff made for CS1 is to the stuff in CS2. if it is compatible, or only needs a modest amount of work to import, we will see assets start coming into the game really fast.