I almost never give a bad review to any game, and I really have not with CS2 either..... but with that being said, I have come from a long, long line of games that lie in the "sphere" of Cities Skylines. I played SimCity in the MSDOS days, I played Civilization 1 in the same year(s), and fast forward to now, I have owned (except SimCity 2013) all SimCity games, all Civilizations games and ALL its expansions, I own Cities Skylines 1 and all of its DLC. I also have history with Railroad Tycoon and Transport Tycoon all the way going back to the DOS days, and I still play OpenTTD (an Open Source Transport Tycoon implementation) today. Other games I own include Tropico 4, 5 and 6, Transport Fever 1 and 2, SimAirport, Airport CEO, as well as the Paradox games Stellaris and Surviving Mars. So, since the release of SimCity in 1989, almost 35 years ago now, it is fair to say that I have some experience with the genre.
And for the record, of all the titles mentioned above, I pirated only two of them: The original Simcity release, and the original Civilization 1 release, as you know..... teenager, exchanging floppy disks in high school. Until I made a move to the United States in 2002, leaving The Netherlands behind..... I still had the original boxes of Simcity 2000, 3000 and Civilization II and III.
But.... I have never seen a game release so bad, so horribly mismanaged, and so insulting to the long time players of the genre, and in particular those who played Cities Skylines 1, and were expecting a thoroughly improved version of this game. I stopped playing after 1 month, and only came back about 2 weeks ago to check out Thunderstore before modding was announced to be released on the 25th this month. And I am still on the fence. The game doesn't feel ready. It's been SIX MONTHS since release, and modding is still in beta? I mean c'mon..... When they announced that the console version was going to be delayed, I thought to myself: If they postponed that, a version that is likely not going to have all that much modding, the base game must still be in a really poor state. They would have been better off delaying the ENTIRE game for all platforms until just about now.
Now, will this game become the glorious successor it deserves to be? Yes, I still have faith. But someone at Colossal Order needs to call a management meeting, put the stop on everything, and figure out what they MUST do to make the players happy. I'm sorry folks at CO/Paradox if anyone happens to read this, but it is time to realize you have to sit on the blisters you created. You are going to lose a lot of money in 2024, you are not going to meet your sales targets, and you are 100% guaranteed not yet done with receiving the wrath of angry players, and I really, REALLY do not want to be one of them. Being in the engineering field, I know how big of a slap in the face it is to have worked your collective asses off to create a product, only for the public to treat you like dirt, and I do NOT want to be like that. But this..... is indeed an insult to the players, and you folks need to go sit in a room for a few hours, and come up with something that will act as a REAL apology to the players.
Not a free building. Not a few free trees. Not even a free mini-DLC.
Like I said, you are going to have to sit on the blisters in 2024, you are going to lose money this year, and hopefully..... in 2025 you will be able to fix this mess in such a way we can all be PROUD of you guys, just like I have always been on Cities Skylines 1. I know you can do it, but you need to feel the pain first, and you are not yet done feeling the pain.
Now, things I recommend Paradox/CO does immediately:
1) Make "Beach Properties" 100% free to everyone, regardless of having bought Ultimate. Refund people who bought the stand-alone version of it.
2) To compensate for the loss of 1 DLC within the Ultimate version or the Waterfronts bundle, give them the NEXT content creator pack, whatever it may be, for free. (Those who did not get the Bundle or Ultimate will have to pay again).
3) Stop tying trees to DLC. This is a huge problem for map makers who may just want to make a desert map, and are not forced to require DLC to plant a few palm trees. Line 1 above will help with that.
4) Lay out a really clear roadmap for 2024. We already know what is coming Q2, Q3 and Q4 now of course, but make it more clear, and stick to it.
I want to love this game, and I have started playing again, because I love city builders so much. But I think as a company, Paradox/CO still do not realize how badly they screwed up, and how much pain, including financial pain, they will have to suffer to make it right for the players. If you do the above, I think the players will start coming back..... provided some of the other bugs of course, are fixed.
Sorry for my long rant, I try to be as professional and non-toxic as possible. We, the players (or maybe just I, this player) am NOT saying all of this because we want you to fail..... I am saying this because I desperately want you to succeed.
We want you to make the game you always wanted to make, and feel good about it. I know how defeated you must feel after years if painstaking hard work, and then this..... I don't know where it all went wrong.... (deadlines? sales targets? wrong people in the team? technical setbacks?) .... but wrong it went.
I really, really want you to be able to close out 2024 with positive reviews, and enter 2025 with a roadmap that could make this game better than CS1. We want you to succeed. We (at least not I) do not hate you, and I WILL buy whatever DLC comes next, because I still believe.
But it is time you realize how badly you messed up, sit down in a meeting, and figure out a way to dig yourself out. And that might have to be a way that hurts you financially in 2024, but may get your sales numbers back up in 2025.
And for the record, of all the titles mentioned above, I pirated only two of them: The original Simcity release, and the original Civilization 1 release, as you know..... teenager, exchanging floppy disks in high school. Until I made a move to the United States in 2002, leaving The Netherlands behind..... I still had the original boxes of Simcity 2000, 3000 and Civilization II and III.
But.... I have never seen a game release so bad, so horribly mismanaged, and so insulting to the long time players of the genre, and in particular those who played Cities Skylines 1, and were expecting a thoroughly improved version of this game. I stopped playing after 1 month, and only came back about 2 weeks ago to check out Thunderstore before modding was announced to be released on the 25th this month. And I am still on the fence. The game doesn't feel ready. It's been SIX MONTHS since release, and modding is still in beta? I mean c'mon..... When they announced that the console version was going to be delayed, I thought to myself: If they postponed that, a version that is likely not going to have all that much modding, the base game must still be in a really poor state. They would have been better off delaying the ENTIRE game for all platforms until just about now.
Now, will this game become the glorious successor it deserves to be? Yes, I still have faith. But someone at Colossal Order needs to call a management meeting, put the stop on everything, and figure out what they MUST do to make the players happy. I'm sorry folks at CO/Paradox if anyone happens to read this, but it is time to realize you have to sit on the blisters you created. You are going to lose a lot of money in 2024, you are not going to meet your sales targets, and you are 100% guaranteed not yet done with receiving the wrath of angry players, and I really, REALLY do not want to be one of them. Being in the engineering field, I know how big of a slap in the face it is to have worked your collective asses off to create a product, only for the public to treat you like dirt, and I do NOT want to be like that. But this..... is indeed an insult to the players, and you folks need to go sit in a room for a few hours, and come up with something that will act as a REAL apology to the players.
Not a free building. Not a few free trees. Not even a free mini-DLC.
Like I said, you are going to have to sit on the blisters in 2024, you are going to lose money this year, and hopefully..... in 2025 you will be able to fix this mess in such a way we can all be PROUD of you guys, just like I have always been on Cities Skylines 1. I know you can do it, but you need to feel the pain first, and you are not yet done feeling the pain.
Now, things I recommend Paradox/CO does immediately:
1) Make "Beach Properties" 100% free to everyone, regardless of having bought Ultimate. Refund people who bought the stand-alone version of it.
2) To compensate for the loss of 1 DLC within the Ultimate version or the Waterfronts bundle, give them the NEXT content creator pack, whatever it may be, for free. (Those who did not get the Bundle or Ultimate will have to pay again).
3) Stop tying trees to DLC. This is a huge problem for map makers who may just want to make a desert map, and are not forced to require DLC to plant a few palm trees. Line 1 above will help with that.
4) Lay out a really clear roadmap for 2024. We already know what is coming Q2, Q3 and Q4 now of course, but make it more clear, and stick to it.
I want to love this game, and I have started playing again, because I love city builders so much. But I think as a company, Paradox/CO still do not realize how badly they screwed up, and how much pain, including financial pain, they will have to suffer to make it right for the players. If you do the above, I think the players will start coming back..... provided some of the other bugs of course, are fixed.
Sorry for my long rant, I try to be as professional and non-toxic as possible. We, the players (or maybe just I, this player) am NOT saying all of this because we want you to fail..... I am saying this because I desperately want you to succeed.
We want you to make the game you always wanted to make, and feel good about it. I know how defeated you must feel after years if painstaking hard work, and then this..... I don't know where it all went wrong.... (deadlines? sales targets? wrong people in the team? technical setbacks?) .... but wrong it went.
I really, really want you to be able to close out 2024 with positive reviews, and enter 2025 with a roadmap that could make this game better than CS1. We want you to succeed. We (at least not I) do not hate you, and I WILL buy whatever DLC comes next, because I still believe.
But it is time you realize how badly you messed up, sit down in a meeting, and figure out a way to dig yourself out. And that might have to be a way that hurts you financially in 2024, but may get your sales numbers back up in 2025.
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