Chapter 9
The Conquest of Scotland
Part One
So the units are on their way. We don't need them to win the war with Scotland, they are only important for sieging and prevent rebels popping up.
Now we need to declare war.
Several questions arise here on the forum board regarding the
CB's I mentioned in chapter eight. People say that they 'don't work' or 'I don't have the CB!' They are wrong, they have the CB, but you have to actually
use it when you declare war. That means, you have to select it. This is how it
shouldn't look.
As you can see, we will now lose stability even though we have a CB available! How can we avoid that? We can by
clicking on the Conquest CB so the -2 stability goes away. Declare war on Scotland with the correct CB and keep the game paused!
Whenever we go to war with a
Western nation, it is
very important to set the maintenance level at it's highest. Do this now. Our armies will not be at full strength the moment we increase the slider. It takes a new months to do that. So if we increase it on the 31st, on 1st it will be a bit filled. It normally takes about 2 to 3 months to full the entire morale bar.
Very important, changes to morael ---but also to your budget--- will only occur if you close the Coat of Arms menu. Do not let it kept open as the changes you make will not occur in the next month!
Have you any idea why we go to war? It's because of our
mission. Take a look again.
The mission says we get
free cores ---cores will be explained in a bit--- if we occupy the
High and Low lands. I can already tell you that the High and Low lands are
regions, not provinces. So to know what those regions are,
switch to the region mapmode and take a look at Scotland.
This means we have to occupy at least one province in both those regions. It's irrelevant now actually, as we will try to occupy the entire Scotish Isles.
Ok switch back to your normal mapmode ---either terrain or political mapmode--- and unpause the game for a sec.
In my game, Portugal joins the fight! We don't actually need them, but they could be handy. We have one problem we need to hold our eyes on.
Whenever one of their troops starts sieging a province, the province will become Portuguese even though if we help them sieging it.
To get an overview of who is fighting who, you can select the diplomatic mapmode and see which countries are red colored when you select England, or
click on the little shield in the lower right corner.
The shields in the top represents the
alliance leaders and the others are junior partners. Alliance leaders are able to end a war for their entire alliance. So if we would want to end the war, all we need to do is make peace with France.
Junior partners are not able to make piece with other juniors. Furthermore you can see the army and fleet sizes. More importantly however, is that you can see the
war score. The war score determines who is the
overall winner(s) of the war. This is important in the
peace talks. When we crush Scotland, we will have a 100% war score against Scotland, but a much much lower value against France. You will see how this turns out later.
Okay time for battle! First let's us move the fleet to a more worthy position than hiding in the harbor in London.
Select the fleet and let it sail towards Firth of Forth. ---Notice how I select both fleets and click the
close button on my Cogs so that they are no more selected. Keep those Cogs safely in the harbor! If you want to rename them, simply click on their current name (blue esquadron if I'm not mistaken) and type what you want.--- That way we are able to immediately fight the Scottish navy if they want to get out.
Oh dear...
The fools have embargoed us! That won't hurt us, as we don't trade in Antwerp. We don't need to worry about this
courtesy gesture of war.
The Scots are quick, they moved their army to our land.
Now for the plan of our army...
our most important objective is to destroy the Scottish army. After that we can siege all we want. So let us send our troops towards the fray! After the initial fight, we will follow the Scots to finish them off, just like the rebels. ---I anticipate that they will retreat to Scotland, that's why I've send my troops there.---
After a couple of days we engage the Scots.
For King and Country!!!!.
We have some heavy penalties because we probably fight in the
hills. Though that won't be a real problem. Naggy will explain more about this later. We just watch the battle as it turns out.
I won the battle! Though I don't have a screeny of that. I anticipate a bit correctly, as they move to Scotland but not the province I thought they would. Even worse, they are sending a small invasion force to us! To fight that 1k invasion force, we need to
split our army up, similar like we did with the fleets.
Split our army up so that at least 2 regiments of cavalry are available.
Our forces are to intercept the Scotish invading force of 1k. The other forces are to destroy the standing army of the Scotish in Scotland. Take a look to this screenshot and notice the different paths the armies take.
something came up need to finish later