TEST RESULTS ON THE PROPOSED GRANADA CHANGES
TITLE:
Proposal of changes to AGCEEP Granada events and settings to improve gameplay and historical accuracy.
ABSTRACT:
The main goals of this work is to develop a game system for Granada that, and in this order, is a) more fun to play, b) more historically accurate, c) allows AI GRA several paths and the possibility of expansion, and d) allows AI CAS (SPA) to DoW GRA at any time and to conquer Gibraltar when the opportunity presents. The aparent contradiction of the goals is not so, if GRA and CAS/SPA usually, but not always, choose to behave as they did IRH, but their freedom is respected to behave differently. Finally we don't want to help Granada too much, it has a hard won reputation of difficult country that should not be destroyed lightly.
MATERIALS
Changes made to AGCEEP v. 1.32 prior to test. Comparison done with EU2 vanilla 1.08.
I use 1.32 because I have it in a non .exe file type. .exe file types are useless to mac players. Please make sure new versions are also released in a zipped non .exe file type, so we can all enjoy them.
File 1419_GRA_Grenada.inc
-Relation with Portugal changed to 150 (perhaps not necessary)
-Relation with Castile changed to 150 (absolutely required)
-Relation with Aragon changed to 150 (perhaps not necessary)
-Added national provinces 438 (Murcia) and 443 (Andalusia)
File 1419_CAS_Castille.inc
-Relation with Granada changed to 150
-Added national provinces 444 (Granada) and 445 (Gibraltar)
File 1419_ARG_Aragon.inc
-Relation with Granada changed to 150
File 1419_POR_Portugal.inc
-Relation with Granada changed to 150
File Granada.eue
-Added new events 176001 to 176013
-Modified events 1721 (text and choice b) and 1722 (text)
-eliminated event 176000
-Added new random events 176020 to 176024
File Castille.eue
-Added new event 142006
File monarchs.gra
-Added new monarch list for Granada
File leaders.gra
-Added new leaders list for Granada (3 leaders of 3,2,3,0)
File country.CSV
GRA changed Land from 4 to 8 and Quality from 2 to 3.
METHODS:
I selected neutral country CYP (Cyprus) using Montezuma cheat. CYP was not actually played and every interaction refused. No DPs moved. Big standing army and fleet at full maintenance at all times to prevent surprises. Designed for minimum interaction. Fog of war off. 6 games played (A to F) in AGCEEP modified as indicated in MATERIALS, at very fast, hard, coward. Autosave every year. After 10-20 years, games saved and restarted as recomended to wake up AI. Games played until 1500.
RESULTS:
Loss of Gibraltar (all to CAS/SPA except F)
A- 1491
B- 1487
C- 1427
D- 1495
E- 1456 and 1489 (recovered through defection in 1467)
F- 1493 (to Naples, Ferrante II's fault)
Annexion of Granada (all by CAS/SPA)
A- 1497
B- 1491
C- 1492
D- alive in 1500
E- 1493
F- alive in 1500
Wars of Granada after 1450
A- 1481 GRA to SPA,POR,ARG / 1491 SPA,POR,ARG to GRA / 1497 SPA to GRA
B- 1455 ARG to GRA / 1481 GRA to SPA,FRA,NAV / 1491 SPA,ARG to GRA
C- 1480 CAS,ARG to GRA / 1491 CAS,ARG to GRA
D- 1467 ARG,FRA,POR,BUR,NAP to GRA / 1479 SPA,ARG to GRA / 1483 BRI,ENG to GRA / 1491 SPA,FRA,NAP to GRA
E- 1452 CAS to GRA / 1481 GRA to SPA,ARG,ENG / 1491 SPA,ARG to GRA
F- 1459 ARG,CAS to GRA / 1481 GRA to SPA,ARG,NAP,DEN / 1491 ARG,SPA,NAP to GRA
CONCLUSION:
More partial games were played. Several starts where produced from a 1450 save-game, resulting in 30-40% of wars after the event of 1452, but it might be skewed due to presituation. Early wars are possible but unlikely.
Survival of Granada until 1490 appears not to be a problem in the set-up. The interaction is more aggressive than before. The loss of Gibraltar is very variable, with a higher probability around 1452 and after 1478. GRA does better at wars, yet at the end is almost always defeated. In the two cases where GRA survived, it was because SPA failed at one or two wars, yet GRA was left very weak and with -200 relationships, so it is a question of time. After break up of vassalage in 1478, SPA may declare war. If it doesn't, GRA will DoW SPA in 1481 and SPA will DoW GRA in 1491 by event. This two wars usually kill Granada, specially if Gibraltar was lost before 1478.
GRA defends quite well in wars when CAS/SPA is not involved, winning the majority of them. GRA appears to be stronger in the set-up (historically correct). In about 10 wars when CAS/SPA was not involved, GRA lost one (paid money) and won the rest. When CAS/SPA is involved, GRA loses about 60% of the wars. Only once of about 30 wars between GRA and CAS/SPA, was GRA capable of winning territory.
It is important to give GRA two diplomats on January 1419 so a human player can cancel vassalage and DoW. Granada is already too poor to support her armies, yet to have to wait until October just to cancel vassalage is unfair to a human player. A human player wants to strike CAS ASAP, in February 1419, when CAS has spent all her money in TCs, and GRA on armies, and before Alvaro de Luna appears in Dec. 1422.
ANNEX:
Coments on Granada events:
Event Date name Default effect*
176001 1419 Banu al-Sarraj 1 Cosmetic
176012 1419-1550 Proclam. of al-Andalus New cores
176007 1425-1476 Loss of Gibraltar Re-vassalization to CAS, high relationship
176002 1427 Banu al-Sarraj 2 Cosmetic
176003 1429 Banu al-Sarraj 3 Cosmetic
176004 1432 Banu al-Sarraj 4 Cosmetic
7123 1441-1444 Help from Mameluks Cosmetic
176005 1445-1454 Banu al-Sarraj 5 Cosmetic
176013 1452 Frontier wars Relationship to CAS, sometimes war
176006 1462 Banu al-Sarraj 6 Cosmetic
176008 1465 Abu al-Hasan's rebellion Cosmetic
7121** 1478 The war of Granada 1 Loss of vassalage and relationship. Often war
176009 1481 The war of Granada 2 GRA DoW CAS/SPA
7122 1482 Muham. XII's rebellion Cosmetic
176010 1483 Muham. XII captured Cosmetic
176011 1489 Muham. XIII abdication Cosmetic
* By Cosmetic I mean that they change stability, revolts, DP sliders, cash or troops but should not affect survival of GRA.
** Modified.
All events work as designed. The five Granada random events also work as designed.