1944 - Götterdämmerung Revised
Having had a bit of fun with this famed scenario, I've asked myself some questions about its balance and realism; several other threads that emerge from time to time do repeat these questions and also provide some answers: why is the Soviet Army at 100% strength? How can the Allied forces sweep thru France in a matter of days? Why does Germany fall by September 1944?
On the spur of the moment, it only seems fair that Germany is bound to lose - the fact that she loses so quickly may be attributed to AI's incapability to establish a coherent retreat, but upon closer inspection, the fact that the outcome (German loss) might seem realistic at a glance does not mean that the scenario reflects the real situation.
What I aim for: compare the scenario's Armed Forces of Axis, Soviets and Allies with historic data and statistics as most accurate as possible and re-evaluate the number and placement of divisions where needed.
What is the philosophy behind it: a mix of balance and historical realism. Germany prior to Operation Bagration should still be a tough nut to crack, and not a walkover to Berlin.
How I intend to modify this scenario will be explained in the following posts.
On the spur of the moment, it only seems fair that Germany is bound to lose - the fact that she loses so quickly may be attributed to AI's incapability to establish a coherent retreat, but upon closer inspection, the fact that the outcome (German loss) might seem realistic at a glance does not mean that the scenario reflects the real situation.
What I aim for: compare the scenario's Armed Forces of Axis, Soviets and Allies with historic data and statistics as most accurate as possible and re-evaluate the number and placement of divisions where needed.
What is the philosophy behind it: a mix of balance and historical realism. Germany prior to Operation Bagration should still be a tough nut to crack, and not a walkover to Berlin.
How I intend to modify this scenario will be explained in the following posts.
630 Downloads total (all versions) as of 25. I. 2011
Extract the zip content into the Arsenal of Democracy folder.
Previous download links:
- Version 0.5b - 149 Downloads
- Version 0.5 - 62 Downloads
- Version 0.4 - 83 Downloads
- Version 0.3 - 66 Downloads
- Version 0.2 - 34 Downloads
- Version 0.1 - 26 Downloads
Changelog:
v0.6 - Released 07. VIII. 2010
Several small balance fixes.
- GER
Lowered GDE from 0.825 to 0.82
Divisions in France slightly weakened
- USA
Converted several '39 Inf to '43
- UK
Duplicated names now fixed
Converted several '39 Inf to '43
- JAP
Converted some '39 Inf to '41 and '43
Lowered some divisions' experience in China from 40 to 30 or less
- CHI
Converted 70% of '18 Inf to '36 or '39 Inf ('18 Inf was too crappy even for China)
Gave back techs 1020 and 1030 (but not 1040: this means Inf up to model '39)
v0.5b - Released 17. VI. 2010
- CHINAS
Upped Chinese divisions' strength from 55% to 65% and experience from 15 to 65
Chinese divisions are now dug in.
Gave NatChi and ComChi Deep Operations Doctrine and Defense in Depth techs.
- JAP OOB
Weakened the IJA a bit in terms of experience and strength
- GER OOB
Moved 7 divisions from Rennes to Avranches
v0.5 - Released 14. VI. 2010
- JAP&Puppets OOB
Brigaded almost the entirety of the IJA.
Added 150 divisions: 120 in China, 30 in Japan
Now Manchukuo only has '18 Infantry
Added ~10 divisions to Manchukuo and Mengkukuo
- CHINAS
Removed Tech IDs 1040 1030 and 1020 (now they only have '18 infantry)
Changed Relationship between ComChi and the other Chinas from +100 to +10
Added 165 divisions overall, all of them at 55% strength and '18 Infantry
Chinas MP pool greatly nerfed (only 2,500 MP)
- GER OOB
Renamed additional divs' suffix from '(2)' to 'II'.
Avranches is now German, Cherbourg not anymore. 7 divisions from Angers have been moved to Avranches, 11 to Argentan.
- ALLIED OOB
Cherbourg is now Allied, Avranches not anymore: The Allied divisions that were stationed there now begin the scenario in Cherbourg.
-Other
The US now get 150% penalty on occupied TC mod.
The US no longer own province in France and Low Countries - Germany does. This should slow the US advance down as their TC goes in the red as they advance deep into France.
Redistributed Japanese IC more evenly among the Japanese provinces.
-Events
The German surrender event now destroys the Siegfried Line.
Germany gets an event at the beginning of the scenario which lowers org of 200 divisions by 10% (should help Bagration's initial push).
AI China no longer annexes the Warlords.
v0.4 - Released 29. V. 2010
- GER OOB
Added several locked, capped at 25% strength divisions guarding the beaches from Aalborg to Dax.
- SOV OOB
Polish/Czechoslovakian units renamed/types adjusted as per cegorah's fix
- UK OOB
Polish units renamed/types adjusted as per cegorah's fix
- US OOB
Several divisions have been moved from the Pacific Theatre to Portsmouth.
- Other
Aachen is now a German core.
- AI
UK AI will now research nuclear techs.
- Events
New event for Germany. Once Paris and Auxerre fall, Germany can activate 5 garrison divisions in the Siegfried line.
Germany surrender events rewritten from scratch (credits to waynetraube).
v0.3 - Released 16. V. 2010
Tweaks to German AI: should be less prone to suicide attacks and should prioritize reinforcing Siegfried line once Paris is fallen
Siegfried Line
- US & UK OOB
Changed some Mot&Mec divs to Infantry divs
v0.2 - Released 11. V. 2010
- Events
Added a separate event folder for this scenario
The "Hitler Assassinated!" event is now less likely to happen, and it will give 10 dissent instead of 15 (won't affect other scenarios)
The "Failed assassination of Hitler" event is now less likely to happen, and it will give 5 dissent instead of 10 (won't affect other scenarios)
USA and UK now get an event at the beginning of the scenario; these two countries will receive -50% daily manpower growth.
- German OOB
Schlachtgeschwader 1 no longer is a Turbojet Fighter squadron (credits to Mjarr)
- Soviet OOB
Weakened the Red Army just a bit
- Other
Balkans and Northern Italian's provinces now get a Revolt Risk of 50-30%
Gothic Line: Previously 1 fort, now 4
Added 6 IC to NatChi (2 in Ganzhou, 2 in Fuzhou and 2 in Chongqing)
v0.1 - Released 09. V. 2010
- German OOB
Added 200 divisions proportional to regional quantities
Tweaked Unit Strengths
Reduced Manpower Pool
- Soviet OOB
Added more than 80 divisions
Brigaded more than 300 divisions
Standard Division Strength at 85%, no longer 100%
Reduced Manpower Pool
More balanced divisions' experience (average is lower)
- Axis Minors OOB
Most Hungarian divisions don't sit in Budapest anymore
Raised Hungarian and Romanian divisions' experience
Romanian divisions' strength greatly reduced
- US OOB
Added 30 divisions: 10 in France, 7 in Italy, 13 in the Far East
Garrisons' strength capped at 35%
Divisions in the US: experience lowered to 10
Reduced Manpower Pool
- UK OOB
Added 10 divisions in France
Reduced Manpower Pool
-Other
Added 20 IC to Germany, SU and US in order to prevent early supply shortages.
Added around 50 daily Oil to the SU in order to prevent early oil shortages.
Restored the Axis Minors IC to 1936 levels, plus something (no more Bulgaria with 60 IC).
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