Tuscany – A Tale Of the de Medici Family
A story of merchants and warfare
Tuscany rose to become a rich and powerful under the rule of the de Medici family. The city of Firenze (Florence) had been a centre of learning long before the High Renaissance, but under Cosimo de Medici, he himself a most certainly learned man, a huge collection of philosophical works and works of art was amassed in the city. His father, Giovanni, had been made ‘gonfaliere’, or standard-bearer of the city in 1421. Cosimo did not rise to his position when his father died 1429, but rather fell out with a rival family, the Albrezzi. However, due to local support from the lower classes, Cosimo was recalled in 1434, having been banished for five years. After that, he ruled the city as de facto king, despite holding no office.
This is the background of this story. A story about a Tuscany eager to lead. Eager to fund efforts to increase the knowledge in the city, and eager to keep peace among the rival principalities. And, certainly eager to expand the city’s influence in other areas of Europe.
The bare facts:
Grand Campaign, v. 1.04.
Normal AI aggressiveness
Normal settings
‘House Rules’:
1) Increase trade and thereby knowledge
2) Decrease the power of the aristocracy, and free the subjects, thus being true to de Medici’s patrician, yet un-aristocratic background. These ‘reforms’ are to be seen as a ‘pay off’ for the continued power of the family.
3) Build alliance with other states on the Italian peninsula
4) Never declare war without CB against Catholic/Christian states
5) Never annex other when being attacked by neighbours
6) ‘Peacefully’ rival Genoa and Venice
7) No silly Protestant conversion after the Reformation
The story?
Well, I’ll use dialogue, storytelling etc. It’ll be my first ‘un-silly’ AAR.
A story of merchants and warfare
Tuscany rose to become a rich and powerful under the rule of the de Medici family. The city of Firenze (Florence) had been a centre of learning long before the High Renaissance, but under Cosimo de Medici, he himself a most certainly learned man, a huge collection of philosophical works and works of art was amassed in the city. His father, Giovanni, had been made ‘gonfaliere’, or standard-bearer of the city in 1421. Cosimo did not rise to his position when his father died 1429, but rather fell out with a rival family, the Albrezzi. However, due to local support from the lower classes, Cosimo was recalled in 1434, having been banished for five years. After that, he ruled the city as de facto king, despite holding no office.
This is the background of this story. A story about a Tuscany eager to lead. Eager to fund efforts to increase the knowledge in the city, and eager to keep peace among the rival principalities. And, certainly eager to expand the city’s influence in other areas of Europe.
The bare facts:
Grand Campaign, v. 1.04.
Normal AI aggressiveness
Normal settings
‘House Rules’:
1) Increase trade and thereby knowledge
2) Decrease the power of the aristocracy, and free the subjects, thus being true to de Medici’s patrician, yet un-aristocratic background. These ‘reforms’ are to be seen as a ‘pay off’ for the continued power of the family.
3) Build alliance with other states on the Italian peninsula
4) Never declare war without CB against Catholic/Christian states
5) Never annex other when being attacked by neighbours
6) ‘Peacefully’ rival Genoa and Venice
7) No silly Protestant conversion after the Reformation
The story?
Well, I’ll use dialogue, storytelling etc. It’ll be my first ‘un-silly’ AAR.