Ofcourse, I have no idea how (if) any of these are going to be implemented in EU3, so this idea might not even make sense at all in what is already planned/in place already.. but I'd LOVE to see the ability to simply *add* new countries, cultures etc. rather than having to recycle old tags/cultures etc. or hope for a few "user defined" granted to us.
What I'd propose (again- no idea of it's feasability, just that I'd love to see it) is something along the lines of what, for example, C++ uses.. that is, DEFINE those tags.
example:
and the "values" (for example, stab bonus for catholic) would then be grouped in the file "culture.txt", "country.txt" "religion.txt" etc.
where you'd get something like, for example:
What I'd propose (again- no idea of it's feasability, just that I'd love to see it) is something along the lines of what, for example, C++ uses.. that is, DEFINE those tags.
example:
Code:
define culture culture_english
define country country_france
define religion religion_catholic
and the "values" (for example, stab bonus for catholic) would then be grouped in the file "culture.txt", "country.txt" "religion.txt" etc.
where you'd get something like, for example:
Code:
religion_catholic = {
stabcost = -200
techspeed = 1
diplomats = 2.5
}
Code:
country_france = {
flag = fra.bmp
leadernames = orleans.txt
leaderfile = france_leaders.txt
monarchfile = france_monarchs.txt
}