I want paradox to add Customizable Traditions to CK2, meaning if something happens let's say 3 times in a row, it should become part of that country's tradition.
Example: If the last three kings of X each gave the duchy of Y to their eldest sons, it should become a tradition in the kingdom. This should be represented by (1) a line under the title's name that says 'Traditionally held by HRH the Heir Apparent,' (2) a warning in the Grant a Title diplomacy interface if the player is about to grant the title to someone other than the traditional holder, (3) perhaps a ledger sheet listing active traditions, and (4) notation in the Chronicle if/when the tradition is adhered to or broken.
Penalties for breaking traditions should include an opinion malus from the tradition's beneficiary/ies, state prestige loss, and personal prestige losses to the tradition breaker and the tradition's beneficiary/ies.
Other examples could include: The queen consort could be the traditional Spymaster of the kingdom; the head of dynasty Z could be the traditional tutor of the monarch's eldest child; the Grand Hunt could become an annual tradition; if the capital is moved and remains for X years, it could become the traditional capital (maybe the de jure capital could remain or be changed to match the traditional capital).
When paradox first announced 'Customizable Kingdoms' for the new expansion, I thought they meant players could develop the distinguishing features of their newly-created countries over time, including things like this suggestion. It seems like 'Customizable Kingdoms' is going to be largely cosmetic though, mostly involving name changes. But truly Customizable Kingdoms would add nice strategy depth to the game, and something like Customizable Traditions would be a good start.
Example: If the last three kings of X each gave the duchy of Y to their eldest sons, it should become a tradition in the kingdom. This should be represented by (1) a line under the title's name that says 'Traditionally held by HRH the Heir Apparent,' (2) a warning in the Grant a Title diplomacy interface if the player is about to grant the title to someone other than the traditional holder, (3) perhaps a ledger sheet listing active traditions, and (4) notation in the Chronicle if/when the tradition is adhered to or broken.
Penalties for breaking traditions should include an opinion malus from the tradition's beneficiary/ies, state prestige loss, and personal prestige losses to the tradition breaker and the tradition's beneficiary/ies.
Other examples could include: The queen consort could be the traditional Spymaster of the kingdom; the head of dynasty Z could be the traditional tutor of the monarch's eldest child; the Grand Hunt could become an annual tradition; if the capital is moved and remains for X years, it could become the traditional capital (maybe the de jure capital could remain or be changed to match the traditional capital).
When paradox first announced 'Customizable Kingdoms' for the new expansion, I thought they meant players could develop the distinguishing features of their newly-created countries over time, including things like this suggestion. It seems like 'Customizable Kingdoms' is going to be largely cosmetic though, mostly involving name changes. But truly Customizable Kingdoms would add nice strategy depth to the game, and something like Customizable Traditions would be a good start.