I've been playing HoI3 a bit obsessively recently, and thought I might as well make some suggestions as to what I think could be improved. The first of these is something that bugged me from the beginning: Super Battleships are nigh useless. Essentially the only reason to build them is if you want a few BBs but don't want to invest in the numerous techs per cycle, and by the late 30s/early 40s they are essentially useless compared to "modern" BBs. However, this seems rather at odds with reality and history. Note that I will talk to about the unbuilt, but planned, ships as if they performed relatively close to their design specifications.
First of all, there is the issue that some ships are listed as BBs, when they weren't. The prime example being the Yamato, the first and essentially only SHBB ever built. When in reality it was a late 30s/early 40s era SHBB that outgunned and out-armored many of its contemporaries. It was literally in a class of its own amongst BBs (hence why its distinguished from "normal" BBs by being called a SHBB). But this is relatively minor, what bothers me more is how the SHs are portrayed.
The really big problem that I have with SHBBs in HoI3 is that they are portrayed as slow, relatively powerful early-war ships that didn't change very much as time went on, which isn't very accurate. The first SHBBs, although they weren't built, were Post-WWI era super dreadnoughts: the Tillman (Or "Maximum") Class Battleships proposed during the 20s. Then (~WWII) we had early-war designs like the Yamato and the Sovetski Soyuz. Mid-war designs like the Super Yamato (A-150) and some of the H-classes. And we even had late war SHBBs like the Monatana and the more Gargatuan H-class variants. That's nearly 30 years of history there!
In terms of speed, many of these weren't all that slow, they were about as fast as contemporary BBs like the King George V class, and some would have been fast enough to classify as Fast Battleships (such as the H-44). It's especially odd that you can only upgrade the guns on these ships and not the armor as perhaps the most important part of SHBBs were the far thicker armor they sported compared to their opponents (in fact, the Monatana design crew purposely chose to make a slower, better armored and armed ship instead of a weaker ship that was about as fast as the Iowas).
First of all, there is the issue that some ships are listed as BBs, when they weren't. The prime example being the Yamato, the first and essentially only SHBB ever built. When in reality it was a late 30s/early 40s era SHBB that outgunned and out-armored many of its contemporaries. It was literally in a class of its own amongst BBs (hence why its distinguished from "normal" BBs by being called a SHBB). But this is relatively minor, what bothers me more is how the SHs are portrayed.
The really big problem that I have with SHBBs in HoI3 is that they are portrayed as slow, relatively powerful early-war ships that didn't change very much as time went on, which isn't very accurate. The first SHBBs, although they weren't built, were Post-WWI era super dreadnoughts: the Tillman (Or "Maximum") Class Battleships proposed during the 20s. Then (~WWII) we had early-war designs like the Yamato and the Sovetski Soyuz. Mid-war designs like the Super Yamato (A-150) and some of the H-classes. And we even had late war SHBBs like the Monatana and the more Gargatuan H-class variants. That's nearly 30 years of history there!
In terms of speed, many of these weren't all that slow, they were about as fast as contemporary BBs like the King George V class, and some would have been fast enough to classify as Fast Battleships (such as the H-44). It's especially odd that you can only upgrade the guns on these ships and not the armor as perhaps the most important part of SHBBs were the far thicker armor they sported compared to their opponents (in fact, the Monatana design crew purposely chose to make a slower, better armored and armed ship instead of a weaker ship that was about as fast as the Iowas).