I'm hopeful for Dynamic Cities as a replacement for the economic boom/bust mechanic in CiM1, because it'll add an element of player agency to something that felt largely out of my control in the original game.
Would it also be possible to make this an optional feature in sandbox mode?
Thanks! Looking forward to buying CiM2.
Would it also be possible to make this an optional feature in sandbox mode?
Thanks! Looking forward to buying CiM2.