Would someone please do me the favor of telling me, in very clear, concise, and specific terms, what the difference is between these are. I.e., what, EXACTLY, are the differences in terms of IC, leadership, partisan activity, supply, resources, province control, etc., between using these various options? And what does it take, specifically, to achieve one or the other? What determines if a nation becomes a government in exile or not? Is it ALWAYS if they are in the Allies? What the hell do victory points even matter, other than determining who 'wins', like that matters?
And when do my allies gain a province instead of me? Cores don't seem to matter at all. Is it just if they physically have control when the government surrenders? If it's just a conquer and not annex does it even matter? If the allies landed, took a province controlled by an ally, and then I took it back, would it go back to him or me? Why is it that you never seem to get ownership of provinces, only control, even after a surrender?
I understand the difference between the various forms of puppet governments, as apparently the paradox developers were struck with a sudden surge of pity at that point and decided to actually directly display that information in the game, but are these applied DIRECTLY to the base values in the province, and immediately or only after the nation surrenders? And again, how does this compare to annexing?
Additionally, other than the specific ones, like the Fall of France, what do war goals do? E.g., if I add Dutch East Indies to my war goals as Germany, what the hell does that do? Before they surrender, after they surrender, does it do anything at all?
Part of the reason Paradox's game's learning curves are so steep, and they consequently scare off people, is the almost deliberate lack of specific information available in any way within the game itself. It's like, "Here's a massive, if pretty, interface. What, you want to know what this option does? TOO BAD, MUHAHAHAHAH." Even the manuals are greatly lacking in SPECIFIC details, they mostly just read like "And this button is called 'conquer'. That is all. Next topic." Is it REALLY so hard to put a pop-up mouse over on the various buttons that describes this stuff, in SPECIFIC and CONCISE detail? Jeez.
And when do my allies gain a province instead of me? Cores don't seem to matter at all. Is it just if they physically have control when the government surrenders? If it's just a conquer and not annex does it even matter? If the allies landed, took a province controlled by an ally, and then I took it back, would it go back to him or me? Why is it that you never seem to get ownership of provinces, only control, even after a surrender?
I understand the difference between the various forms of puppet governments, as apparently the paradox developers were struck with a sudden surge of pity at that point and decided to actually directly display that information in the game, but are these applied DIRECTLY to the base values in the province, and immediately or only after the nation surrenders? And again, how does this compare to annexing?
Additionally, other than the specific ones, like the Fall of France, what do war goals do? E.g., if I add Dutch East Indies to my war goals as Germany, what the hell does that do? Before they surrender, after they surrender, does it do anything at all?
Part of the reason Paradox's game's learning curves are so steep, and they consequently scare off people, is the almost deliberate lack of specific information available in any way within the game itself. It's like, "Here's a massive, if pretty, interface. What, you want to know what this option does? TOO BAD, MUHAHAHAHAH." Even the manuals are greatly lacking in SPECIFIC details, they mostly just read like "And this button is called 'conquer'. That is all. Next topic." Is it REALLY so hard to put a pop-up mouse over on the various buttons that describes this stuff, in SPECIFIC and CONCISE detail? Jeez.