I am going to throw around a few ideas for a 1936 game that will have a total of 4 players. From EU experience, any more than that is a big hassle even for dedicated players. It is going to be a very structured game with lots of house rules, the number of which depends on how good HOI is patched. I am going to list several requirements and house rules the game will be run by. If you can agree with them all and are interested, list your email in a reply or just send me an email: lohaus_robert@hotmail.com
1) I only want to play with history buffs who know their stuff. This game will be played historically, in a broad sense. I dont want a replay of WW2, not much point in that. But we need will need to choose the events that push history in the right direction.
2) You will need a cable connection or a very, very stable 56k.
3) Countries available: Germany, Russia, Japan, US. I know England was very important, maybe if I can find some really good people Ill include it.
4) House rules:
a) No tech sharing at all
b) Japan can only trade for its minimum industry reqs during peace time, with only a very small reserve being built up in oil and rubber.
c) Japan must stop trading completely once they join the Axis or go to war with anybody except China.
d) You must abide by your nations historic stategic goals. If your Germany, you will want living space. If your Japan, you will be required to attack China before 1940. If your the Soviets, you cannot start a war with Germany and you must aquire those buffer states. You also cannot attack Japan until your home soil is free. I will more expand on these at a later time, but you get the idea.
e) The Germans will also have severe restrictions on trade once the war begins.
f) If not fixed in the next patch, 3/4s of your capital ships must be at sea at all times. As it stands, you cannot bomb ship in port.
g) If not patched, naval attack strength of certain aircraft type will be boosted. This will make naval warfare a step closer to realistic.
Carrier battlegroups will be deadly.
h) If not patched, I will tweak subs to be much more in line with their historical capabilities.
i) Im sure I will come up with more as time goes on
5) I live in the PST zone, but I am flexible. We will try and play twice a week or just one longer session, depending on everyones preference.
Unless your a WW2 history buff, please dont apply. As long as you can speak English, have a long attention span, and have read at least 200 books on WW2, I want YOU! Im just kidding on the 200 books thing, 150 is ok.
You must be dedicated and must be able to sit through almost every game session. I dont want to scare anyone off......ok, yes I do.
Oh yeah, the game will not start until after the next patch so we have time to organize things.
1) I only want to play with history buffs who know their stuff. This game will be played historically, in a broad sense. I dont want a replay of WW2, not much point in that. But we need will need to choose the events that push history in the right direction.
2) You will need a cable connection or a very, very stable 56k.
3) Countries available: Germany, Russia, Japan, US. I know England was very important, maybe if I can find some really good people Ill include it.
4) House rules:
a) No tech sharing at all
b) Japan can only trade for its minimum industry reqs during peace time, with only a very small reserve being built up in oil and rubber.
c) Japan must stop trading completely once they join the Axis or go to war with anybody except China.
d) You must abide by your nations historic stategic goals. If your Germany, you will want living space. If your Japan, you will be required to attack China before 1940. If your the Soviets, you cannot start a war with Germany and you must aquire those buffer states. You also cannot attack Japan until your home soil is free. I will more expand on these at a later time, but you get the idea.
e) The Germans will also have severe restrictions on trade once the war begins.
f) If not fixed in the next patch, 3/4s of your capital ships must be at sea at all times. As it stands, you cannot bomb ship in port.
g) If not patched, naval attack strength of certain aircraft type will be boosted. This will make naval warfare a step closer to realistic.
Carrier battlegroups will be deadly.
h) If not patched, I will tweak subs to be much more in line with their historical capabilities.
i) Im sure I will come up with more as time goes on
5) I live in the PST zone, but I am flexible. We will try and play twice a week or just one longer session, depending on everyones preference.
Unless your a WW2 history buff, please dont apply. As long as you can speak English, have a long attention span, and have read at least 200 books on WW2, I want YOU! Im just kidding on the 200 books thing, 150 is ok.
You must be dedicated and must be able to sit through almost every game session. I dont want to scare anyone off......ok, yes I do.
Oh yeah, the game will not start until after the next patch so we have time to organize things.