Yes, this is doable.
But it seems the engine requires a minimum of "personality-yes" traits to distribute at the beginning of the game.
So what happens is - the more requirements you apply for a few traits (like "kind" having the opposites "wroth", "deceitful", "envious", "cruel" and so on) - the more likely it is to get characters with the same set of traits (I mean, the traits that have less opposites)...
Might require some testing. But I'm not too hopeful...:sad:
But it seems the engine requires a minimum of "personality-yes" traits to distribute at the beginning of the game.
So what happens is - the more requirements you apply for a few traits (like "kind" having the opposites "wroth", "deceitful", "envious", "cruel" and so on) - the more likely it is to get characters with the same set of traits (I mean, the traits that have less opposites)...
Might require some testing. But I'm not too hopeful...:sad:
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