The village did have 2 GAs and a doctor though. If they had managed to get a JL up and running, taking out a spokesperson would have been HARD.
Yes.
Too bad that our plan to use touch of evil on humancalculator did not work. That would have been even more elegant.
You should be a little bit more careful with telling cultists who your wolf contacts are. We should have hunted TNT as soon as you contacted Nautilu, but instead we went for Jacob-Lundgren as I thought he was a wolf too.Elegant, but broken beyond belief.
Also, if anyone wondered who that priest was .. that was me, talking rendap into giving me his scanlist, before killing him
Screw you, other pack.
The village did have 2 GAs and a doctor though. If they had managed to get a JL up and running, taking out a spokesperson would have been HARD.
You should be a little bit more careful with telling cultists who your wolf contacts are. We should have hunted TNT as soon as you contacted Nautilu, but instead we went for Jacob-Lundgren as I thought he was a wolf too.
Sorry, but my communications with them were much better than with you guys.
EURO handled stuff dealing with you for the first bit, as Vain was his cultist. Once he died, I assumed that you were already in bed with the other pack, and I was hesitant to give you any info as you told us that Taii was a cultist for the other pack.
Oh goodie I hope we get a good GM AAR now
johho888 said:You are an important goodie.
You can be
a) seer*
b) priest*
c) Guardian Angel
d) doctor
* if more than one player chose the same scanner role only one starts as scanner and the rest will be his apprentices.
johho888 said:You are a villager.
You have 7 pick points (PP) and can pick traits from the list below as long as the traits add up to no more than 7 PP:
Leader* (1 PP)
Plotter (1 PP)
Brutal (2 PP)
Spiritually Attuned (2 PP)
Priestly Powers (2 PP)
Hunter (5 PP)
Lover (6 PP)
Distiller (4 PP)
Witness (4 PP)
Spiritual Witness (3 PP)
Seerish Powers (3 PP)
Priestly Powers (2 PP)
Sorcerous Powers (2 PP)
* As there can be only one Leader at a time you might end up as 2nd/3rd/etc in command if more players select Leader.
johho888 said:You are a baddie in one of the packs.
You have 8 pick points (PP).
Use these pick points to select one baddie role and as many traits you can afford from the lists below.
Roles
1. Werewolf (4 PP)
2. Sorcerer* (3 PP)
3. Cultist (1 PP)
Traits
a. Leader** (2 PP)
b. Spiritually Attuned (2 PP)
c. Spiritually Witness (3 PP)
d. Plotter (1 PP)
e. Distiller (4 PP)
f. Sourcerous Powers (2 PP)
g. Seerish Powers (3 PP)
h. Cloak of Invisibility (4 PP)
i. Brutal (4 PP)
j. Hunter (5 PP)
k. Lover (5 PP)
l. Touch of evil (5 PP)
* If more than one player in your pack selects sorcerer then some will become apprentices to him.
** As there can be only one Leader at a time you might end up as 2nd/3rd/etc in command if more players selects Leader.
johho888 said:1) You need to be a scanner to use the touch (since it is instead of a scan). That is how I used it before and how I intended it to be used when I came up with the trait. However if I use this trait again I think I'd change that so all it requires is the master not scanning. I'm not changing it in midgame though.randakar said:@Johho: Rules questions:
1) Can an apprentice with touch of evil use that trait, or does he need to be a full-blown scanner? (Reading the trait description is ambiguous .. and I really wonder why enkhuush didn't just put touch of good on Rendap)
2) Can a touch of evil be put on a wolf or cultist?
3) If so, what happens when that wolf (or cultist) is hunted? Nowhere does the description of 'cursed' say that the cursed player will actually be allied to the pack that hunted him. I *assume* that that is how it works, but I'd rather be certain.
2) Since I didn't set any limitations I guess it can be used on anyone even wolves and cultists or for that matter sorcerers. If I use it again I think I'd restrict it to goodie-aligned players (I think that would make sense RPing wise as well).
3) A cursed player gets included in the pack that hunted him so a cursed wolf would actually change packs. Yikes, that rule really needs changing. Or maybe not? Will discuss this more after the game.
johho888 said:I check for parity after the Day phase (lynch and brutal) and after the Night phase (hunts and wolf attacks). Cultists/sorcerer are included at every parity check.humancalculator said:When do cultists/sorc's/sorc apprentinces count for parity?
johho888 said:You think correct. I actually made the trait up modeled on how AOK behaved and then LOLed at Lady Luck who threw the trait at him...tamius23 said:johho888 said:Good!tamius23 said:johho888 said:I need a sub for AOK. 11, do you want his role?
I can take it. I've been following the thread D)
AOK started out as a plain villager with a RPing trait, Proud. Let me know if you feel like having it or not or if you'd rather continue with the "Lisp"
You have the "Proud" trait, which means that anytime when someone votes you, you must do one of the following things:
- challenge him to a duel
- counter-vote him
- insult someone in his family
- insult his country of origin
If you really don't want this RPing trait you can instead have the trait "Plain", which means you can do whatever you want RPing wise.
He then won the "mayor election" and got two new traits, Priestly Powers and Cloak of Invisibility.
So you are a Proud Villager with Priestly Powers and a Cloak of Invisibility.
The Lisp got intensely irritating after the first three posts or so. I think I can take the "Proud" - I thought that was how he normally acted.
Actually there were three of you that got nothing. Only you had a hidden trait.And then there was me who got nothing. Nada. Zilch. Not even the Lady Luck option.
As soon as I saw what everyone else had got, I knew I had to have something hidden. In the EURO game, I was an apprentice, so I contacted Enkhuush telling him my suspicions.
Unfortunately, the goodies didn't scan me, but Randakar did...
Rendap said:johho888 said:You are an important goodie.
You can be
a) seer*
b) priest*
c) Guardian Angel
d) doctor
* if more than one player chose the same scanner role only one starts as scanner and the rest will be his apprentices.
You also have the "Religious" trait, which means you must use the phrase "may good have mercy on his soul" when referring to a dead player and state "Praise the Lord" in case a baddie is lynched. More mentioning of Lord, God, Christ etc. is of course also welcome.
If you really don't want this RPing trait you can instead have the trait "Plain", which means you can do whatever you want RPing wise.
The Lord be Praised! I have been a Doctor and a Priest yet The Almighty in His Visdom grants me the chance too see the future! I feel that this is a calling that I must undertake in His Honor! I shall become the Lords Seer on this journey!
I Shall Serve His Will till the end of my days and continue my crusade against the Godless Swedes!
Paendrag said:Ohh.. God.. What would the others take.. MMmm.. Aaaahhh..We don't want to end up without a Seer but..
*breaks out in sweat*
I'll be (the?) Guardian Angel...
jacob-Lundgren said:Lets role the GA. If someone else picked a scanner let them have it, if no one else did well then we are in for a wild time at least.
Boris ze Spider said:I will be a doctor
Capt. Kiwi said:I am convinced there's no priest, that Johho allowed the villagers to pick and nobody picked priest.
Disclaimer: I do NOT know the setup.
That was exactly the reason I chose Lover Cultist. Distinct possibility of no Priest, and unable to be targeted for hunting? Yes please
The rest... can wait till post game if you want to hear from me
If you'd asked I'd given you guys both my and rendap's scanlists, for instance.
You had one single Priestly powered guy but he sat on his hands for the whole game and didn't use it...So no priest and a whole lot of cultists really hurt the village.
By about day 8 I was realizing that we probably had a bunch of priestly powers players, but I don't even think that was true.
I had thought that the number of cultists and wolves would be switched, so I thought we had another day.
You had one single Priestly powered guy but he sat on his hands for the whole game and didn't use it...
Although you didn't have a priest you had three protectors so had the seer got a JL started it would have been pretty well protected.