• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Regarding communist Germany mod - no, I didn't include it, and I don't think it was ever included unless some parts of it are in vanilla DH. I'm not familiar with it but I suppose that if you installed the mod "in between" the process (1. copy DH Full folder, 2. install CG mod, 3. install CWTT, 4. install NWO) then the whole combination could work.
 
Last edited:
1. When playing as Poland from 1945 - The National China had conquered Communistic one, after some thime there was an event about the succesfull Soviet assasination of Chiang. Now, in 1952, I can see that the head of National China Government is Chiang again. I guess he should be completely removed from scenario?

2. Polish tech teams affter the last update are doubled, there is Ministry of National Defence 1945-2000 and Ministerstwo Obrony Narodowej 1942-2000.

3. Again, Polish Tech Teams: Stocznia Gdynia and Sticznia MW are different names of the same place.
 
Last edited:
Updated vanilla events

Hi Bizon!

I really don't want to annoy you but have you considered updating the vanilla events in your mod as I suggested on page 94 in post #1865? I think that the vanilla events in your mod should be updated in order to use the new command lines that were introduced in the latest patch.

eeeex
 
1. When playing as Poland from 1945 - The National China had conquered Communistic one, after some thime there was an event about the succesfull Soviet assasination of Chiang. Now, in 1952, I can see that the head of National China Government is Chiang again. I guess he should be completely removed from scenario?

2. Polish tech teams affter the last update are doubled, there is Ministry of National Defence 1945-2000 and Ministerstwo Obrony Narodowej 1942-2000.

3. Again, Polish Tech Teams: Stocznia Gdynia and Sticznia MW are different names of the same place.

Mm, is it possible that "headofgovernment" command could place a slept minister in HoG position? Or maybe I forgot sleeping one of many Chiang's instances. I'll take a look.

About the latter things - sure. Polish tech teams is a huge mashup from different sources and I didn't notice all repetitions.

Bizon,

Are you planning make fix for current version?

What would you want to see fixed? White boxes in tech trees, end of game around 1990 or something else? If there's something pressing, I can by all means make such a fix.

Hi Bizon!

I really don't want to annoy you but have you considered updating the vanilla events in your mod as I suggested on page 94 in post #1865? I think that the vanilla events in your mod should be updated in order to use the new command lines that were introduced in the latest patch.

eeeex

It's great that you remind me of it. I'm sure I had this file stashed somewhere but it seems I really forgot about it. I'll take a look at it asap :)
 
Speer is available in the 1950 scenario as a minister for Germany - he is in prison in England. Also, +20%IC for him? otto skorzeny is also a minister - I could see that for Argentina, but not for the federal republic in 1950
 
White boxes in tech trees :)

OK, I'll take care of that this week :)

Speer is available in the 1950 scenario as a minister for Germany - he is in prison in England. Also, +20%IC for him? otto skorzeny is also a minister - I could see that for Argentina, but not for the federal republic in 1950

True, I see both of them in the files. Maybe they are there to cater for strongly anti-communist Germany that would want to make amends with relatively the most amicable elements of the old regime (at least that's why Speer would be there). I could sleep them by some Nuernberg Trial event and make them wakeable in some circumstances but maybe it's easier to delete them altogether, they hardly fit indeed.

And huge IC bonus for Speer is I think one of those balancing measures intended for WW2 Germany to give them more power.
 
Playing 1950 scenario as Commie China. It's 1957 and US + NATO + South Vietnam are at war with North Vietnam. This has resulted in the US AI nuking North Vietnam to nothing. Is this WAD?
 
It's just my two cents and it is not my mod, but I think a Nuremberg trial event linked to the nazis defeat is best - if Nazism goes away, then Speer and Otto would go away too.
 
Bizon,

I finished new version soviet leaders file (corrected + add some new)
http://www.mediafire.com/download/494d9m9e3z048y3/soviet.csv

photos for new leaders
http://www.mediafire.com/download/ovxuvhhuj29eb08/Photos.rar

small changes in soviet ministers file
http://www.mediafire.com/download/9hq6y74opz52qd9/ministers_sov.csv


can you make for next update purge event for USSR Army in 1941 (http://en.wikipedia.org/wiki/Purge_of_the_Red_Army_in_1941)?
I corrected leaders file for this event (see link above)

for next release I want remake some soviet events in 1930s for the long historically game from 1933 to 1960
 
Last edited:
Here's the link to the hotfix that should do the trick with white boxes: nwo_tech_hotfix_212.zip

Playing 1950 scenario as Commie China. It's 1957 and US + NATO + South Vietnam are at war with North Vietnam. This has resulted in the US AI nuking North Vietnam to nothing. Is this WAD?

Rather not WAD. US should stay away from the war, so no nuking. If I remember well, USA can fully intervene if USSR allows them to do that. I could theoretically (!) imagine using nukes (at least can an intervention be more 'full'?) but I suspect that USA uses up their whole arsenal in one day, pushing Vietnam into stone age.

OK OK, there'll be blocking nukes in 2.2 by event, until WW3 arrives :)

Bizon,

I finished new version soviet leaders file (corrected + add some new)
http://www.mediafire.com/download/494d9m9e3z048y3/soviet.csv

photos for new leaders
http://www.mediafire.com/download/ovxuvhhuj29eb08/Photos.rar

small changes in soviet ministers file
http://www.mediafire.com/download/9hq6y74opz52qd9/ministers_sov.csv


can you make for next update purge event for USSR Army in 1941 (http://en.wikipedia.org/wiki/Purge_of_the_Red_Army_in_1941)?
I corrected leaders file for this event (see link above)

for next release I want remake some soviet events in 1930s for the long historically game from 1933 to 1960

Thanks! I suppose in this event, I should sleep leaders with retirement date == 1941?

It's just my two cents and it is not my mod, but I think a Nuremberg trial event linked to the nazis defeat is best - if Nazism goes away, then Speer and Otto would go away too.

That would be 2 events (one event for Allied occupation zone and another actually sleeping those leaders) but why not, for the sake of flavor? That would also push German political_left in or another direction.
 
Is it possible to combine AAR mod, CWTT expansion and NWO scenario (issued into folder at stated order) so I can play from 1914 to 1990s, or would this be too much for game and it would turn messy?
 
The Nuremburg Trials should push occupied Germany towards Open Society
 
Bizon,
I again remade soviet leaders file for creation purge event for USSR Army in 1941

http://www.mediafire.com/download/z1gypaaeksk7j7j/soviet.csv

list of repressed soviet leaders in 1940-41 (use it in event!):

Stern G.M. (id 30499), retirement date - 1942 (was arrested 7 June 1941 during a new purge of the Red Army, was executed by shooting on 28 October 1941.)
Loktionov A.D. (30681), retirement date - 1941 (was discharged from the RKKA in 1940, was arrested 19 June 1941, was executed by shooting on 28 October 1941)
Smushkevich Y.V. (30700), retirement date - 1942 (was arrested 8 June 1941, was executed by shooting on 28 October 1941)
Rychagov P.V. (30697), retirement date - 1942 (was arrested 24 June 1941, was executed by shooting on 28 October 1941)
Proskurov I.I. (30407), retirement date - 1942 (was arrested 27 June 1941, was executed by shooting on 28 October 1941)
Oborin S.I. (30353), retirement date - 1942 (was arrested 8 July 1941, was executed on 16 October 1941)
Pavlov D.G. (30374), retirement date - 1942 (was arrested 4 July 1941, was executed on 22 July 1941)
Klimovskih V.E. (30217), retirement date - 1942 (was arrested 8 July 1941, was executed on 22 July 1941)
Korobkov A.A. (30238), retirement date - 1942 (was arrested 8 July 1941, was executed on 22 July 1941)
Kachanov K.M. (30191), retirement date - 1942 (was arrested 12 September 1941, was executed on 29 September 1941)
Goncharov V.S. (30131), retirement date - 1942 (was executed on 11 September 1941)
Chernyh S.A. (30657), retirement date - 1942 (was executed on 16 October 1941)
Karmanov S.P. (30198), retirement date - 1942 (was executed on 30 September 1941)


also some of them in soviet ministers file:

Ivan I. Proskurov (id 30033), retirement date - 1942 (was arrested 27 June 1941, was executed by shooting on 28 October 1941)
Aleksandr D. Loktionov (30051), retirement date - 1941 (was discharged from the RKKA in 1940, was arrested 19 June 1941, was executed by shooting on 28 October 1941)
Pavel V. Rychagov (30052), retirement date - 1942 (was arrested 24 June 1941, was executed by shooting on 28 October 1941)
Yakov V. Smushkevich (30053), retirement date - 1942 (was arrested 8 June 1941, was executed by shooting on 28 October 1941)
Chernyh S.A. (30066), retirement date - 1942 (was executed on 16 October 1941)

new version ministers file
http://www.mediafire.com/download/svz6dbhg4qvyqz5/ministers_sov.csv

new photos
http://www.mediafire.com/download/iyj0ykncmtd45zq/Photos.rar
 
Last edited:
Is it possible to combine AAR mod, CWTT expansion and NWO scenario (issued into folder at stated order) so I can play from 1914 to 1990s, or would this be too much for game and it would turn messy?

I have done that, along with Mixed mod. It's ok but it somewhat hard to get a non-Alt History world though.